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First of all, congratulations for the new winterspring launcher and the 1.14.2 support! Its a nice addition for more QoL things, even better addons support and much more. However, i was disappointed to see that the bug i had mentioned in the past regarding the rogue talent "relentless strikes" was not fixed.
How it should work: the talent has 20% per combo point to restore 25 energy after a finishing move is performed. Now what happens with the 1.14.0 and the 1.14.2 winterspring launcher bundle, is that the 25 energy is restored normally after the finishing move is performed, BUT
the next ability costs 25 energy more. It doesnt matter if its a combo point generating ability or not. This bug literally renders the talent useless and there is always the risk to get banned.
Now for the other bug regarding slice and dice, you can just target an enemy and use it without any combo points on it. You will get 1 combo point duration of slice and dice. Again, there is a risk of getting banned, plus it can be abused in both pvp and pve for a better opener. Since i like to play clean and not risk getting banned, i had to mention those two bugs, so you can squash them in a future patch if possible. Thanks a lot in advance!
The text was updated successfully, but these errors were encountered:
First of all, congratulations for the new winterspring launcher and the 1.14.2 support! Its a nice addition for more QoL things, even better addons support and much more. However, i was disappointed to see that the bug i had mentioned in the past regarding the rogue talent "relentless strikes" was not fixed.
How it should work: the talent has 20% per combo point to restore 25 energy after a finishing move is performed. Now what happens with the 1.14.0 and the 1.14.2 winterspring launcher bundle, is that the 25 energy is restored normally after the finishing move is performed, BUT
the next ability costs 25 energy more. It doesnt matter if its a combo point generating ability or not. This bug literally renders the talent useless and there is always the risk to get banned.
Now for the other bug regarding slice and dice, you can just target an enemy and use it without any combo points on it. You will get 1 combo point duration of slice and dice. Again, there is a risk of getting banned, plus it can be abused in both pvp and pve for a better opener. Since i like to play clean and not risk getting banned, i had to mention those two bugs, so you can squash them in a future patch if possible. Thanks a lot in advance!
The text was updated successfully, but these errors were encountered: