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Hello. My team and I are currently developing a VR game using Unity, in which we have integrated the ODIN voice chat product. Our game has been successfully deployed on Windows and Oculus platforms (Android), and we are now in the process of porting it to Apple's VisionOS.
During our integration efforts for VisionOS, we encountered an issue where certain DLLs could not be located, leading to integration challenges. As such, we are reaching out to confirm whether the ODIN voice chat product is compatible with VisionOS. Your guidance on this matter would be invaluable, particularly any documentation or tips for resolving the DLL issue in a VisionOS environment.
Additionally, if there are specific steps or considerations for integrating ODIN voice chat with VisionOS, we would greatly appreciate your detailed instructions or any resources you could provide.
Thank you for your assistance and support. We look forward to your prompt response, as it will greatly influence our development timeline and decision-making process.
The text was updated successfully, but these errors were encountered:
Hello. My team and I are currently developing a VR game using Unity, in which we have integrated the ODIN voice chat product. Our game has been successfully deployed on Windows and Oculus platforms (Android), and we are now in the process of porting it to Apple's VisionOS.
During our integration efforts for VisionOS, we encountered an issue where certain DLLs could not be located, leading to integration challenges. As such, we are reaching out to confirm whether the ODIN voice chat product is compatible with VisionOS. Your guidance on this matter would be invaluable, particularly any documentation or tips for resolving the DLL issue in a VisionOS environment.
Additionally, if there are specific steps or considerations for integrating ODIN voice chat with VisionOS, we would greatly appreciate your detailed instructions or any resources you could provide.
Thank you for your assistance and support. We look forward to your prompt response, as it will greatly influence our development timeline and decision-making process.
The text was updated successfully, but these errors were encountered: