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3D sprite extension - receiving shadows and got light influences from point lights etc. #7006

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H4banero1 opened this issue Oct 3, 2024 · 1 comment

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@H4banero1
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Im trying to change the 3D sprite extension to cast and receive shadows. I got shadow casting to work using a alpha value for the material but i have no clue to got this work with entropy 3D extension or pandakos builtin Advanced 3D Features Extension.

I think there is a need to change the material at all to something else (threejs standard material or something) to make it work.
I myself am apparently unable to do so.

Therefore, I leave the request here.

@D8H
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D8H commented Oct 3, 2024

This is not an issue in GDevelop. You should probably move it to the extension repository:

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