-
Notifications
You must be signed in to change notification settings - Fork 345
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Civilian vehicle spawner not functioning when using headless clients on chernarus_summer #195
Comments
This is interesting, |
This is on the WW2 version by the way. Downloaded a fresh copy from github, cut back to bare minimum mods: Issue seems to persist. |
Interestingly there are no problems with headless clients and civilian vehicles spawning in the Altis version of Antistasi. |
Tried it with a MALDEN Port from workshop and got no Vehicles too :-) |
Running chernarus_summer with the built in WW2 version. Thought I was onto something when I found a ; missing at the end of the roadsDBcherna.sqf file but that wasn't it... |
Figured it out, will submit a pull request with the fix tomorrow. |
Pull request #199 has the fix in it. |
Version: 1.4.0.1
Mods: A bunch (not relevant)
Environment: MP dedi.
.rpt attatched? No
have you edited the missionfile?: Some edits
Issue:
Civ vehicles no longer spawn in on 1.4.0.1 when connecting headless clients. When running no HC it works fine.
Headless client server logs show the following:
The text was updated successfully, but these errors were encountered: