Releases: A5H73Y/Parkour
Releases · A5H73Y/Parkour
Parkour-SNAPSHOT.520: Fix for Potion ParkourMode
Reset FallTicks when teleporting player Add %DEATHS% as a placeholder in TopTen Placeholder
Parkour-SNAPSHOT.516: Fix for Player's Health being too large
Fix builds and deployment
Parkour-SNAPSHOT.514: Improvements to Lobby teleportation on Void damage
Fix for Placeholders every time cache expired
Parkour-SNAPSHOT.512: Merge pull request #250 from FrankHeijden/feature/lobby-void-tp
Feature: teleport player to nearest lobby if they fall in the void.
Parkour-SNAPSHOT.507: Fixed ParkourLevel and ParkourRank format
Added option to not teleport Player on Leave Treat AutoStart as a Restart if already on Course to prevent exploitation
Parkour-SNAPSHOT.505
Check which builds pass
Parkour-SNAPSHOT.310
Fix travis build
Parkour-SNAPSHOT.302: Merge pull request #150 from inoshifun/master
Change the name of packages to java standards
Parkour-SNAPSHOT.298
Fix potential NPE when a challenge is terminated.
Parkour-SNAPSHOT.295
Update README.md