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In case of wanting to be a much lesser equiped military, yet not having to deal with manning your own vehicle, i considered the idea of having in the player support the ground transport module, which would operate almost identical to the air transport one, in which you script the vehicle that will be used, and you can use the tablet to go X, go to Y and watch Z direction, or maybe set waypoints for the AI to drive in a patrol. This could be used as an alternative to grabbing crewman AI on an empty vehicle and to just use a transport truck, armored car, or even an APC as just a transport that could leave you somewhere then RTB. It could also be a way to check roads for IEDs and mines.
The text was updated successfully, but these errors were encountered:
In case of wanting to be a much lesser equiped military, yet not having to deal with manning your own vehicle, i considered the idea of having in the player support the ground transport module, which would operate almost identical to the air transport one, in which you script the vehicle that will be used, and you can use the tablet to go X, go to Y and watch Z direction, or maybe set waypoints for the AI to drive in a patrol. This could be used as an alternative to grabbing crewman AI on an empty vehicle and to just use a transport truck, armored car, or even an APC as just a transport that could leave you somewhere then RTB. It could also be a way to check roads for IEDs and mines.
The text was updated successfully, but these errors were encountered: