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Jungle strike: ground format is pretty straightforward - 2D array of shorts. It should be simple to render that with blocks
Desert strike: it is currently unknown where ground graphics are stored and how they are placed on the level
The text was updated successfully, but these errors were encountered:
Jungle strike: ground format is pretty straightforward - 2D array of shorts. It should be simple to render that with blocks
Desert strike: it is currently unknown where ground graphics are stored and how they are placed on the level
The text was updated successfully, but these errors were encountered: