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LICENSE.md

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This software is licensed to you by AccelByte, Inc. for the sole purpose of developing interoperability with AccelByte's proprietary products and services. You may not use it for any other purpose. This code is provided "as is" and we make no guarantees about its functionality or usefulness.


AccelByte Development Code License

This proprietary license agreement (“Agreement”) is between you and AccelByte, Inc. ("AccelByte"), and governs your use of the SDK, sample code or other software licensed that is accompanied by this license (the "Licensed Software"). By using the Licensed Software, you agree to be bound by the terms of this Agreement. If you do not agree to the terms of this Agreement, do not use the Licensed Software.

  1. License Grant. AccelByte hereby grants you a revocable, non-exclusive, non-sublicensable, non-transferrable license to use the Licensed Software, solely to develop your own games that are designed to operate on the AccelByte platform (available under a separate agreement), and solely as needed to enable that operation.

  2. Restrictions. Except as expressly permitted in this Agreement, you may not: (a) copy, modify, or create derivative works of the Licensed Software; (b) distribute, sublicense, lease, rent, loan, or otherwise transfer the Licensed Software or any rights granted under this Agreement; (c) reverse engineer, decompile, or disassemble the Licensed Software; or (d) make the functionality of the Licensed Software available to any third party.

  3. Termination. This Agreement will remain in effect until terminated by you or AccelByte. AccelByte may terminate this Agreement at any time for any reason. Upon termination of this Agreement, you must cease all use of the Licensed Software and destroy all copies of the Licensed Software in your possession or control.

  4. Proprietary Rights. The Licensed Software is owned and copyrighted by AccelByte. Your license to use the Licensed Software does not grant you any right, title, or interest in or to the Licensed Software, except for the limited rights expressly granted in this Agreement.

  5. Disclaimer of Warranties. THE LICENSED SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, ACCELBYTE DISCLAIMS ALL WARRANTIES, WHETHER EXPRESS, IMPLIED, OR STATUTORY, INCLUDING THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.

  6. Limitation of Liability. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL ACCELBYTE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES, OR ANY OTHER DAMAGES OF ANY KIND, ARISING FROM OR RELATED TO THIS AGREEMENT OR THE SDK, WHETHER IN CONTRACT, TORT, OR OTHERWISE, EVEN IF ACCELBYTE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

  7. Governing Law. This Agreement will be governed by and construed in accordance with the laws of the state of Washington in the United States of America, without regard to its conflict of law provisions.

  8. Contact Information. If you have any questions about this Agreement, please contact AccelByte at: [email protected] Last updated: 01/17/2023