forked from shadowsocks/go-shadowsocks2
-
Notifications
You must be signed in to change notification settings - Fork 0
/
udp.go
254 lines (212 loc) · 5.36 KB
/
udp.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
package main
import (
"fmt"
"net"
"time"
"sync"
"github.com/shadowsocks/go-shadowsocks2/socks"
)
type mode int
const (
remoteServer mode = iota
relayClient
socksClient
)
const udpBufSize = 64 * 1024
// Listen on laddr for UDP packets, encrypt and send to server to reach target.
func udpLocal(laddr, server, target string, shadow func(net.PacketConn) net.PacketConn) {
srvAddr, err := net.ResolveUDPAddr("udp", server)
if err != nil {
logf("UDP server address error: %v", err)
return
}
tgt := socks.ParseAddr(target)
if tgt == nil {
err = fmt.Errorf("invalid target address: %q", target)
logf("UDP target address error: %v", err)
return
}
c, err := net.ListenPacket("udp", laddr)
if err != nil {
logf("UDP local listen error: %v", err)
return
}
defer c.Close()
nm := newNATmap(config.UDPTimeout)
buf := make([]byte, udpBufSize)
copy(buf, tgt)
logf("UDP tunnel %s <-> %s <-> %s", laddr, server, target)
for {
n, raddr, err := c.ReadFrom(buf[len(tgt):])
if err != nil {
logf("UDP local read error: %v", err)
continue
}
pc := nm.Get(raddr.String())
if pc == nil {
pc, err = net.ListenPacket("udp", "")
if err != nil {
logf("UDP local listen error: %v", err)
continue
}
pc = shadow(pc)
nm.Add(raddr, c, pc, relayClient)
}
_, err = pc.WriteTo(buf[:len(tgt)+n], srvAddr)
if err != nil {
logf("UDP local write error: %v", err)
continue
}
}
}
// Listen on laddr for Socks5 UDP packets, encrypt and send to server to reach target.
func udpSocksLocal(laddr, server string, shadow func(net.PacketConn) net.PacketConn) {
srvAddr, err := net.ResolveUDPAddr("udp", server)
if err != nil {
logf("UDP server address error: %v", err)
return
}
c, err := net.ListenPacket("udp", laddr)
if err != nil {
logf("UDP local listen error: %v", err)
return
}
defer c.Close()
nm := newNATmap(config.UDPTimeout)
buf := make([]byte, udpBufSize)
for {
n, raddr, err := c.ReadFrom(buf)
if err != nil {
logf("UDP local read error: %v", err)
continue
}
pc := nm.Get(raddr.String())
if pc == nil {
pc, err = net.ListenPacket("udp", "")
if err != nil {
logf("UDP local listen error: %v", err)
continue
}
logf("UDP socks tunnel %s <-> %s <-> %s", laddr, server, socks.Addr(buf[3:]))
pc = shadow(pc)
nm.Add(raddr, c, pc, socksClient)
}
_, err = pc.WriteTo(buf[3:n], srvAddr)
if err != nil {
logf("UDP local write error: %v", err)
continue
}
}
}
// Listen on addr for encrypted packets and basically do UDP NAT.
func udpRemote(addr string, shadow func(net.PacketConn) net.PacketConn) {
c, err := net.ListenPacket("udp", addr)
if err != nil {
logf("UDP remote listen error: %v", err)
return
}
defer c.Close()
c = shadow(c)
nm := newNATmap(config.UDPTimeout)
buf := make([]byte, udpBufSize)
logf("listening UDP on %s", addr)
for {
n, raddr, err := c.ReadFrom(buf)
if err != nil {
logf("UDP remote read error: %v", err)
continue
}
tgtAddr := socks.SplitAddr(buf[:n])
if tgtAddr == nil {
logf("failed to split target address from packet: %q", buf[:n])
continue
}
tgtUDPAddr, err := net.ResolveUDPAddr("udp", tgtAddr.String())
if err != nil {
logf("failed to resolve target UDP address: %v", err)
continue
}
payload := buf[len(tgtAddr):n]
pc := nm.Get(raddr.String())
if pc == nil {
pc, err = net.ListenPacket("udp", "")
if err != nil {
logf("UDP remote listen error: %v", err)
continue
}
nm.Add(raddr, c, pc, remoteServer)
}
_, err = pc.WriteTo(payload, tgtUDPAddr) // accept only UDPAddr despite the signature
if err != nil {
logf("UDP remote write error: %v", err)
continue
}
}
}
// Packet NAT table
type natmap struct {
sync.RWMutex
m map[string]net.PacketConn
timeout time.Duration
}
func newNATmap(timeout time.Duration) *natmap {
m := &natmap{}
m.m = make(map[string]net.PacketConn)
m.timeout = timeout
return m
}
func (m *natmap) Get(key string) net.PacketConn {
m.RLock()
defer m.RUnlock()
return m.m[key]
}
func (m *natmap) Set(key string, pc net.PacketConn) {
m.Lock()
defer m.Unlock()
m.m[key] = pc
}
func (m *natmap) Del(key string) net.PacketConn {
m.Lock()
defer m.Unlock()
pc, ok := m.m[key]
if ok {
delete(m.m, key)
return pc
}
return nil
}
func (m *natmap) Add(peer net.Addr, dst, src net.PacketConn, role mode) {
m.Set(peer.String(), src)
go func() {
timedCopy(dst, peer, src, m.timeout, role)
if pc := m.Del(peer.String()); pc != nil {
pc.Close()
}
}()
}
// copy from src to dst at target with read timeout
func timedCopy(dst net.PacketConn, target net.Addr, src net.PacketConn, timeout time.Duration, role mode) error {
buf := make([]byte, udpBufSize)
for {
src.SetReadDeadline(time.Now().Add(timeout))
n, raddr, err := src.ReadFrom(buf)
if err != nil {
return err
}
switch role {
case remoteServer: // server -> client: add original packet source
srcAddr := socks.ParseAddr(raddr.String())
copy(buf[len(srcAddr):], buf[:n])
copy(buf, srcAddr)
_, err = dst.WriteTo(buf[:len(srcAddr)+n], target)
case relayClient: // client -> user: strip original packet source
srcAddr := socks.SplitAddr(buf[:n])
_, err = dst.WriteTo(buf[len(srcAddr):n], target)
case socksClient: // client -> socks5 program: just set RSV and FRAG = 0
_, err = dst.WriteTo(append([]byte{0, 0, 0}, buf[:n]...), target)
}
if err != nil {
return err
}
}
}