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test2.xml
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<?xml version="1.0" encoding="utf-8"?>
<gendarme-output date="11/21/2013 02:30:40">
<files>
<file Name="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">C:\Users\Alex\Documents\InspecteurSanitaire\pandamonium\Library\ScriptAssemblies\Assembly-CSharp.dll</file>
</files>
<rules>
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<rule Name="ProtectCallToEventDelegatesRule" Type="Method" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Concurrency.ProtectCallToEventDelegatesRule(2.10)">Gendarme.Rules.Concurrency.ProtectCallToEventDelegatesRule</rule>
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<rule Name="BadRecursiveInvocationRule" Type="Method" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Correctness.BadRecursiveInvocationRule(2.10)">Gendarme.Rules.Correctness.BadRecursiveInvocationRule</rule>
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<rule Name="CompareWithEmptyStringEfficientlyRule" Type="Method" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.CompareWithEmptyStringEfficientlyRule(2.10)">Gendarme.Rules.Performance.CompareWithEmptyStringEfficientlyRule</rule>
<rule Name="UseTypeEmptyTypesRule" Type="Method" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.UseTypeEmptyTypesRule(2.10)">Gendarme.Rules.Performance.UseTypeEmptyTypesRule</rule>
<rule Name="AvoidUnneededFieldInitializationRule" Type="Method" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidUnneededFieldInitializationRule(2.10)">Gendarme.Rules.Performance.AvoidUnneededFieldInitializationRule</rule>
<rule Name="PreferLiteralOverInitOnlyFieldsRule" Type="Type" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.PreferLiteralOverInitOnlyFieldsRule(2.10)">Gendarme.Rules.Performance.PreferLiteralOverInitOnlyFieldsRule</rule>
</rules>
<results>
<rule Name="AvoidAlwaysNullFieldRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Maintainability.AvoidAlwaysNullFieldRule(2.10)">
<problem>This type has a private field whose value is always null.</problem>
<solution>Either remove the field or properly initialize it.</solution>
<target Name="Anger" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="High" Location="UnityEngine.GameObject Anger::myMarker" Source=""></defect>
</target>
</rule>
<rule Name="AvoidConcatenatingCharsRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidConcatenatingCharsRule(2.10)">
<problem>Unneeded boxing was found for concatening a string.</problem>
<solution>Change your code to avoid the boxing when creating your string.</solution>
<target Name="System.Void MoveBadger::doRunAway()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x002b">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x00d1">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x00ad">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x0130">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x010c">Type 'System.Single' is being boxed.</defect>
</target>
<target Name="System.Void final_boss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void final_boss::Update()" Source="debugging symbols unavailable, IL offset 0x02b1">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="High" Location="System.Void final_boss::Update()" Source="debugging symbols unavailable, IL offset 0x045a">Type 'System.Single' is being boxed.</defect>
</target>
<target Name="System.Void SaveManager::switchSaveSlot(System.Int32)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void SaveManager::switchSaveSlot(System.Int32)" Source="debugging symbols unavailable, IL offset 0x005f">Type 'System.Int32' is being boxed.</defect>
</target>
<target Name="System.Void SaveManager::deserialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void SaveManager::deserialize()" Source="debugging symbols unavailable, IL offset 0x0076">Type 'System.Int32' is being boxed.</defect>
</target>
<target Name="System.Void SaveManager::ppDeserialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void SaveManager::ppDeserialize()" Source="debugging symbols unavailable, IL offset 0x0076">Type 'System.Int32' is being boxed.</defect>
</target>
</rule>
<rule Name="AvoidConcatenatingCharsRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidConcatenatingCharsRule(2.10)">
<problem>Unneeded boxing was found for concatening a string.</problem>
<solution>Change your code to avoid the boxing when creating your string.</solution>
<target Name="System.Void MoveBadger::doRunAway()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x002b">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x00d1">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x00ad">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x0130">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::doRunAway()" Source="debugging symbols unavailable, IL offset 0x010c">Type 'System.Single' is being boxed.</defect>
</target>
<target Name="System.Void final_boss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void final_boss::Update()" Source="debugging symbols unavailable, IL offset 0x02b1">Type 'System.Single' is being boxed.</defect>
<defect Severity="High" Confidence="High" Location="System.Void final_boss::Update()" Source="debugging symbols unavailable, IL offset 0x045a">Type 'System.Single' is being boxed.</defect>
</target>
<target Name="System.Void SaveManager::switchSaveSlot(System.Int32)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void SaveManager::switchSaveSlot(System.Int32)" Source="debugging symbols unavailable, IL offset 0x005f">Type 'System.Int32' is being boxed.</defect>
</target>
<target Name="System.Void SaveManager::deserialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void SaveManager::deserialize()" Source="debugging symbols unavailable, IL offset 0x0076">Type 'System.Int32' is being boxed.</defect>
</target>
<target Name="System.Void SaveManager::ppDeserialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void SaveManager::ppDeserialize()" Source="debugging symbols unavailable, IL offset 0x0076">Type 'System.Int32' is being boxed.</defect>
</target>
</rule>
<rule Name="AvoidEmptyComponentsMethodsRule" Uri="https://github.com/spouliot/gendarme/wiki/Unity.Rules.Performance.AvoidEmptyComponentsMethodsRule(2.10)">
<problem>Empty methods coming from MonoBehaviour (such as Start() or Update() can causes overhead at runtime, which leads to a loss of performances.</problem>
<solution>Delete the empty methods.</solution>
<target Name="System.Void Back::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void Back::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void MoveBadger::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void MoveBadger::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void MoveBadger::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void MoveBadger::OnCollisionEnter(UnityEngine.Collision)" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void WormBossAnimation::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void WormBossAnimation::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void CubeBehavior::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void CubeBehavior::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void CubeBehavior::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void CubeBehavior::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void DirtboxSwitcher::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void DirtboxSwitcher::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void ElevatorButton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void ElevatorButton::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void ElevatorButton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void ElevatorButton::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void ElevatorGUI::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void ElevatorGUI::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void ForegroundSwitcher::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void ForegroundSwitcher::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void Key::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void Key::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void Tiler::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void Tiler::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void PressurePad::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void PressurePad::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void PressurePad::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void PressurePad::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void AbilityManager::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void AbilityManager::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void AbilityManager::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void AbilityManager::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void Anger::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void Anger::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void CameraFollow::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void CameraFollow::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void CloudMovement::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void CloudMovement::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void CollectCoin::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void CollectCoin::Update()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
<target Name="System.Void Death::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void Death::Start()" Source="">The method is empty, and can cause some performance overhead that you could get rid of.</defect>
</target>
</rule>
<rule Name="AvoidLackOfCohesionOfMethodsRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Maintainability.AvoidLackOfCohesionOfMethodsRule(2.10)">
<problem>The methods in this class lack cohesion (a higher score is better). This leads to code which is harder to understand and maintain.</problem>
<solution>You can apply the Extract Class or Extract Subclass refactoring.</solution>
<target Name="MoveBadger" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="MoveBadger" Source="">Type cohesiveness : 28%</defect>
</target>
<target Name="final_boss" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="final_boss" Source="">Type cohesiveness : 48%</defect>
</target>
<target Name="LavaMonster" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="LavaMonster" Source="">Type cohesiveness : 42%</defect>
</target>
<target Name="Skeleton" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="Skeleton" Source="">Type cohesiveness : 42%</defect>
</target>
<target Name="PauseMenu" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="PauseMenu" Source="">Type cohesiveness : 38%</defect>
</target>
<target Name="Anger" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="Anger" Source="">Type cohesiveness : 24%</defect>
</target>
<target Name="Happy" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="Happy" Source="">Type cohesiveness : 31%</defect>
</target>
<target Name="Move" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="Move" Source="">Type cohesiveness : 24%</defect>
</target>
</rule>
<rule Name="AvoidMethodWithLargeMaximumStackSizeRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidMethodWithLargeMaximumStackSizeRule(2.10)">
<problem>The method has a large max stack, which is a sign of complex code.</problem>
<solution>Refactor your code to reduce the size of the method.</solution>
<target Name="System.Void final_boss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void final_boss::Update()" Source="">Found 195 maximum stack size (maximum 100).</defect>
</target>
</rule>
<rule Name="AvoidMethodWithLargeMaximumStackSizeRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidMethodWithLargeMaximumStackSizeRule(2.10)">
<problem>The method has a large max stack, which is a sign of complex code.</problem>
<solution>Refactor your code to reduce the size of the method.</solution>
<target Name="System.Void final_boss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="High" Location="System.Void final_boss::Update()" Source="">Found 195 maximum stack size (maximum 100).</defect>
</target>
</rule>
<rule Name="AvoidNonAlphanumericIdentifierRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Naming.AvoidNonAlphanumericIdentifierRule(2.10)">
<problem>This namespace, type or member name contains underscore(s).</problem>
<solution>Remove the underscore from the specified name.</solution>
<target Name="MoveBadger" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="High" Location="System.Double MoveBadger::MOVE_DIST" Source=""></defect>
</target>
<target Name="final_boss" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="High" Location="final_boss" Source=""></defect>
</target>
<target Name="LavaMonster" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="High" Location="System.Int32 LavaMonster::ACCERLATION_FROM_DISTANCE" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Int32 LavaMonster::BASE_ACCLERATION" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single LavaMonster::ACCLERATION_DECAY_CONST1" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single LavaMonster::ACCLERATION_DECAY_CONST2" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single LavaMonster::FADE_SPEED" Source=""></defect>
</target>
<target Name="Skeleton" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="High" Location="System.Int32 Skeleton::ACCERLATION_FROM_DISTANCE" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Int32 Skeleton::BASE_ACCLERATION" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single Skeleton::ACCLERATION_DECAY_CONST1" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single Skeleton::ACCLERATION_DECAY_CONST2" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single Skeleton::FADE_SPEED" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.Single Skeleton::MAX_VELOCITY" Source=""></defect>
</target>
<target Name="SaveManager" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="High" Location="System.String SaveManager::CHECKPOINT_ID" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.String SaveManager::CHECKPOINT_LEVEL_KEY" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.String SaveManager::NUGGETS_KEY_PREFIX" Source=""></defect>
<defect Severity="Medium" Confidence="High" Location="System.String SaveManager::NUGGETS_COUNT_KEY_PREFIX" Source=""></defect>
</target>
</rule>
<rule Name="AvoidRedundancyInMethodNameRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Naming.AvoidRedundancyInMethodNameRule(2.10)">
<problem>This method's name includes the type name of the first parameter. This usually makes an API more verbose and less future-proof than necessary.</problem>
<solution>Remove the type from the method name, move the method into the parameter's type, or create an extension method (if using C#).</solution>
<target Name="System.Void SaveManager::SaveCheckpointData(Checkpoint)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="System.Void SaveManager::SaveCheckpointData(Checkpoint)" Source="">Consider renaming method to 'SaveData', or extracting method to type 'Checkpoint' as method 'SaveData', or making an extension method of that type.</defect>
</target>
<target Name="System.Void SaveManager::SaveElevatorCheckpointData(Checkpoint)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Medium" Confidence="Normal" Location="System.Void SaveManager::SaveElevatorCheckpointData(Checkpoint)" Source="">Consider renaming method to 'SaveElevatorData', or extracting method to type 'Checkpoint' as method 'SaveElevatorData', or making an extension method of that type.</defect>
</target>
</rule>
<rule Name="AvoidRepetitiveCallsToPropertiesRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidRepetitiveCallsToPropertiesRule(2.10)">
<problem>This method calls several times into the same properties. This is expensive for virtual properties or when the property cannot be inlined.</problem>
<solution>Unless a different value is expected from each call, refactor your code to avoid the multiple calls by caching the returned value.</solution>
<target Name="System.Void Anger::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void Anger::OnCollisionEnter(UnityEngine.Collision)" Source="">Multiple (2) calls to non-virtual property 'UnityEngine.GameObject UnityEngine.Collision::get_gameObject()', likely non-inlined due to size (45 >= 20).</defect>
</target>
<target Name="System.Void Death::killPanda()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void Death::killPanda()" Source="">Multiple (2) calls to non-virtual property 'UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()', likely non-inlined due to size (26 >= 20).</defect>
</target>
<target Name="System.Void SaveManager::serialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void SaveManager::serialize()" Source="">Multiple (2) calls to virtual property 'System.Object System.Collections.IDictionaryEnumerator::get_Value()'.</defect>
</target>
<target Name="System.Void SaveManager::ppSerialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void SaveManager::ppSerialize()" Source="">Multiple (2) calls to virtual property 'System.Object System.Collections.IDictionaryEnumerator::get_Value()'.</defect>
</target>
</rule>
<rule Name="AvoidRepetitiveCallsToPropertiesRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidRepetitiveCallsToPropertiesRule(2.10)">
<problem>This method calls several times into the same properties. This is expensive for virtual properties or when the property cannot be inlined.</problem>
<solution>Unless a different value is expected from each call, refactor your code to avoid the multiple calls by caching the returned value.</solution>
<target Name="System.Void Anger::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void Anger::OnCollisionEnter(UnityEngine.Collision)" Source="">Multiple (2) calls to non-virtual property 'UnityEngine.GameObject UnityEngine.Collision::get_gameObject()', likely non-inlined due to size (45 >= 20).</defect>
</target>
<target Name="System.Void Death::killPanda()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void Death::killPanda()" Source="">Multiple (2) calls to non-virtual property 'UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()', likely non-inlined due to size (26 >= 20).</defect>
</target>
<target Name="System.Void SaveManager::serialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void SaveManager::serialize()" Source="">Multiple (2) calls to virtual property 'System.Object System.Collections.IDictionaryEnumerator::get_Value()'.</defect>
</target>
<target Name="System.Void SaveManager::ppSerialize()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="Low" Confidence="Normal" Location="System.Void SaveManager::ppSerialize()" Source="">Multiple (2) calls to virtual property 'System.Object System.Collections.IDictionaryEnumerator::get_Value()'.</defect>
</target>
</rule>
<rule Name="AvoidUncalledPrivateCodeRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidUncalledPrivateCodeRule(2.10)">
<problem>This private or internal (assembly-level) member does not have callers in the assembly, is not invoked by the common language runtime, and is not invoked by a delegate.</problem>
<solution>Remove the unused code or add code to call it.</solution>
<target Name="System.Void Back::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Back::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Back::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Back::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CenterOnSpawn::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CenterOnSpawn::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void InputManager::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void InputManager::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void InputManager::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void InputManager::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroAdvancer::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroAdvancer::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroAdvancer::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroAdvancer::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroAdvancer::OnMouseButtonUp()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroAdvancer::OnMouseButtonUp()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroCamera::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroCamera::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroCamera::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroCamera::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SkipButton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SkipButton::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SkipButton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SkipButton::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Spawn::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Spawn::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Spawn::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Spawn::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void BadgerBoss::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void BadgerBoss::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void BadgerBoss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void BadgerBoss::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void BadgerBoss::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void BadgerBoss::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void JumpTrigger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void JumpTrigger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveBadger::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveBadger::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveBadger::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void final_boss::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void final_boss::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void final_boss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void final_boss::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void final_boss::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void final_boss::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LavaMonster::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LavaMonster::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LavaMonster::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LavaMonster::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Skeleton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Skeleton::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Skeleton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Skeleton::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveSpider::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveSpider::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveSpider::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveSpider::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void WormBoss::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void WormBoss::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void WormBossAnimation::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void WormBossAnimation::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void WormBossAnimation::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void WormBossAnimation::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Checkpoint::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Checkpoint::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Checkpoint::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Checkpoint::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Coin::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Coin::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Coin::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Coin::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Coin::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Coin::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CoinContainer::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CoinContainer::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CoinContainer::OnDestroy()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CoinContainer::OnDestroy()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CubeBehavior::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CubeBehavior::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CubeBehavior::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CubeBehavior::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CubeBehavior::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CubeBehavior::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void DebugSpawner::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void DebugSpawner::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void DirtboxSwitcher::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void DirtboxSwitcher::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void DirtboxSwitcher::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void DirtboxSwitcher::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ElevatorButton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ElevatorButton::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ElevatorButton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ElevatorButton::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ElevatorGUI::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ElevatorGUI::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ForegroundSwitcher::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ForegroundSwitcher::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ForegroundSwitcher::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ForegroundSwitcher::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Heart::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Heart::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void HeartPieceGUI::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void HeartPieceGUI::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void HeartPieceGUI::OnCollissionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void HeartPieceGUI::OnCollissionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Hint::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Hint::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Key::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Key::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LevelRoot::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LevelRoot::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LevelRoot::OnDestroy()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LevelRoot::OnDestroy()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LoadLevelTrigger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LoadLevelTrigger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PauseMenu::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PauseMenu::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PauseMenu::waiting()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PauseMenu::waiting()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PauseMenu::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PauseMenu::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PauseMenu::OnGUI()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PauseMenu::OnGUI()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ResetButton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ResetButton::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ResetButton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ResetButton::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Tiler::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Tiler::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Tiler::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Tiler::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ToxicBarrelThrow::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ToxicBarrelThrow::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ToxicBarrelThrow::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ToxicBarrelThrow::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void UnloadLevelTrigger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void UnloadLevelTrigger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void FadeOutOnCollision::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void FadeOutOnCollision::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MovingPlatform::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MovingPlatform::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MovingPlatform::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MovingPlatform::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void RelocateMovingPlatform::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void RelocateMovingPlatform::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void RelocateMovingPlatform::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void RelocateMovingPlatform::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PressurePad::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PressurePad::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PressurePad::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PressurePad::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PressurePad::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PressurePad::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void PressurePad::OnTriggerExit(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void PressurePad::OnTriggerExit(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void ProximityTrigger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void ProximityTrigger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SpikeTrigger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SpikeTrigger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void AbilityManager::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void AbilityManager::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void AbilityManager::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void AbilityManager::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Anger::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Anger::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Anger::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Anger::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Anger::FixedUpdate()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Anger::FixedUpdate()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Anger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Anger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Anger::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Anger::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CameraFollow::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CameraFollow::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CameraFollow::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CameraFollow::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CloudMovement::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CloudMovement::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CloudMovement::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CloudMovement::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CollectCoin::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CollectCoin::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CollectCoin::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CollectCoin::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CollectCoin::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CollectCoin::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Courage::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Courage::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Courage::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Courage::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Death::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Death::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Death::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Death::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Death::OnParticleCollision(UnityEngine.GameObject)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Death::OnParticleCollision(UnityEngine.GameObject)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Death::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Death::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Happy::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Happy::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Happy::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Happy::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IsGrounded::OnTriggerStay(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IsGrounded::OnTriggerStay(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IsGrounded::OnTriggerExit(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IsGrounded::OnTriggerExit(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Move::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Move::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Move::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Move::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Move::OnDrawGizmos()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Move::OnDrawGizmos()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Boolean Move::isPassiveAngry()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Boolean Move::isPassiveAngry()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SaveManager::ppSaveList(System.String,System.Collections.Generic.List`1<System.String>)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SaveManager::ppSaveList(System.String,System.Collections.Generic.List`1<System.String>)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Collections.Generic.List`1<System.String> SaveManager::ppLoadList(System.String)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Collections.Generic.List`1<System.String> SaveManager::ppLoadList(System.String)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Boolean SaveManager::ppHasKey(System.String)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Boolean SaveManager::ppHasKey(System.String)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SaveManager::deleteKey(System.String)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SaveManager::deleteKey(System.String)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SaveManager::deleteAll()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SaveManager::deleteAll()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SaveManager::ppSave()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SaveManager::ppSave()" Source="">The private method code is not used in its declaring type.</defect>
</target>
</rule>
<rule Name="AvoidUncalledPrivateCodeRule" Uri="https://github.com/spouliot/gendarme/wiki/Gendarme.Rules.Performance.AvoidUncalledPrivateCodeRule(2.10)">
<problem>This private or internal (assembly-level) member does not have callers in the assembly, is not invoked by the common language runtime, and is not invoked by a delegate.</problem>
<solution>Remove the unused code or add code to call it.</solution>
<target Name="System.Void Back::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Back::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Back::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Back::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CenterOnSpawn::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CenterOnSpawn::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void InputManager::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void InputManager::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void InputManager::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void InputManager::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroAdvancer::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroAdvancer::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroAdvancer::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroAdvancer::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroAdvancer::OnMouseButtonUp()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroAdvancer::OnMouseButtonUp()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroCamera::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroCamera::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void IntroCamera::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void IntroCamera::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SkipButton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SkipButton::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void SkipButton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void SkipButton::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Spawn::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Spawn::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Spawn::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Spawn::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void BadgerBoss::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void BadgerBoss::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void BadgerBoss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void BadgerBoss::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void BadgerBoss::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void BadgerBoss::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void JumpTrigger::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void JumpTrigger::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveBadger::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveBadger::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveBadger::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveBadger::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void final_boss::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void final_boss::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void final_boss::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void final_boss::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void final_boss::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void final_boss::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LavaMonster::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LavaMonster::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void LavaMonster::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void LavaMonster::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Skeleton::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Skeleton::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Skeleton::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Skeleton::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveSpider::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveSpider::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void MoveSpider::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void MoveSpider::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void WormBoss::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void WormBoss::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void WormBossAnimation::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void WormBossAnimation::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void WormBossAnimation::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void WormBossAnimation::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Checkpoint::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Checkpoint::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Checkpoint::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Checkpoint::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Coin::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Coin::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Coin::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Coin::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void Coin::OnTriggerEnter(UnityEngine.Collider)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void Coin::OnTriggerEnter(UnityEngine.Collider)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CoinContainer::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CoinContainer::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CoinContainer::OnDestroy()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CoinContainer::OnDestroy()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CubeBehavior::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CubeBehavior::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CubeBehavior::Update()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CubeBehavior::Update()" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void CubeBehavior::OnCollisionEnter(UnityEngine.Collision)" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void CubeBehavior::OnCollisionEnter(UnityEngine.Collision)" Source="">The private method code is not used in its declaring type.</defect>
</target>
<target Name="System.Void DebugSpawner::Start()" Assembly="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<defect Severity="High" Confidence="Normal" Location="System.Void DebugSpawner::Start()" Source="">The private method code is not used in its declaring type.</defect>
</target>