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Copy pathBuildnBattle.userprefs
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BuildnBattle.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Code\Character\Character.cs">
<Files>
<File FileName="Assets\Code\Grid\GridManager.cs" Line="1" Column="1" />
<File FileName="Assets\Code\Grid\Cell.cs" Line="1" Column="1" />
<File FileName="Assets\NGUI\Scripts\UI\UICamera.cs" Line="1" Column="1" />
<File FileName="Assets\Code\Utility\SingletonComponent.cs" Line="1" Column="1" />
<File FileName="Assets\Code\Systems\SelectionManager.cs" Line="1" Column="1" />
<File FileName="Assets\Code\Systems\MovementManager.cs" Line="1" Column="1" />
<File FileName="Assets\Code\UI\UnitHUD.cs" Line="7" Column="30" />
<File FileName="Assets\Code\UI\UICameraSingleton.cs" Line="6" Column="36" />
<File FileName="Assets\Code\Character\Equipement\WeaponObject.cs" Line="14" Column="27" />
<File FileName="Assets\Code\Character\Character.cs" Line="121" Column="9" />
<File FileName="Assets\Code\Systems\BattleSystem.cs" Line="28" Column="21" />
<File FileName="Assets\Code\Character\Equipement\ArmorObject.cs" Line="9" Column="35" />
<File FileName="Assets\NGUI\Scripts\Interaction\UIButton.cs" Line="1" Column="1" />
<File FileName="Assets\Code\UI\ActionsHUD.cs" Line="4" Column="24" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="C:\Users\Alex\Documents\BuildnBattle\Assets\Code\Character.cs" line="55" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>