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script.js
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// // Generate a random number between 1 and 10 and get elements
// let attempts = 5;
// function checkGuess() {
// const randomNumber = Math.floor(Math.random() * 10) + 1;
// const guess = parseInt(document.getElementById('guessInput').value);
// if (guess === randomNumber) {
// document.getElementById('message').textContent = 'Congratulations! You guessed the correct number.';
// disableButton();
// } else {
// attempts--;
// document.getElementById('attempts').textContent = attempts;
// if (attempts === 0) {
// document.getElementById('message').textContent = `Sorry, you lost. The correct number ${randomNumber}`
// disableButton();
// } else {
// let message = 'Almost there, please try again!';
// document.getElementById('message').textContent = message
// }
// }
// function disableButton() {
// document.querySelector('button').disabled = true;
// }
// };
// function playAgain() {
// // clear the guess input and the message
// document.getElementById('guessInput').value = ''
// document.getElementById('message').textContent = '';
// // reset attempts
// attempts = 5;
// document.getElementById('attempts').textContent = attempts;
// // enable the button
// document.querySelector('button').disabled = false;
// };
// rewritten code
let attempts = 5;
let randomNumber = Math.floor(Math.random() * 10) + 1
function checkGuess() {
const guess = parseInt(document.getElementById('guessInput').value);
console.log("Guess: " + guess); // debugging
if (guess === randomNumber) {
console.log("Guess is correct")
document.getElementById('message').textContent = 'Congratulations! You guessed the correct number.';
disableButton();
} else {
attempts--;
document.getElementById('attempts').textContent = attempts;
if (attempts === 0) {
console.log("guess is incorrect")
document.getElementById('message').textContent = `Sorry, you lost. The correct number ${randomNumber}`
disableButton();
} else {
console.log("try again")
let message = guess < randomNumber ? 'Too low. Try again!' : 'Too high. Try again!';
document.getElementById('message').textContent = message
}
};
function disableButton() {
document.querySelector('button').disabled = true;
}
};
console.log(checkGuess())
function playAgain() {
// clear the guess input and the message and randomNumber
document.getElementById('guessInput').value = ''
document.getElementById('message').textContent = '';
randomNumber = Math.floor(Math.random() * 10) + 1
// reset attempts
attempts = 5;
document.getElementById('attempts').textContent = attempts;
// enable the button
document.querySelector('button').disabled = false;
};