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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[3.3.0] - 04-06-2024

Added

  • Added UriBuilder extention method 'RemoveQueryParameter'

[3.2.0] - 04-03-2024

Removed

  • Removed Traffic. Traffic package is now available seperately on github.com/netherlands3d/traffic

Added

  • Manual for WMS layer example
  • Added minimap example template using PDOK maps
  • WMS layer LOD and distance setting available in editor inspector
  • EventContainers with basic payload types can now be invoked from the asset in inspector during playmode
  • Added script to find and count unique instances of ScriptableObjects in the scene (available in rightclick context menu in the project page)

Changed

  • Invariant Culture is now set globally using SetGlobalRDOrigin (for consistent parsing of comma's or dots in large numbers)
  • Camera input script is now on FreeCamera prefab (instead of seperate object) and legacy input is removed

Fixed

  • BAG building selection example now properly uses new InputSystem for its selection input

[0.3.0] - 12-07-2022

  • Added Traffic package with VISSIM traffic and signal head import and visualisation
  • Fixed version numbering for in-editor updates

[0.2.0] - 15-06-2022

Changed

  • TileHandler sample scene now uses .br instead of .unityweb as the default brotli compressed extention instead. ( matches TileBakeTool default brotli extention )

Fixed

  • in webGL with brotli-compression for the binary-tiles the accompanying data-files could not be found.
  • GeoJSON parser now uses correct 'MultiPolygon' lookup string, solving a problem where parsing MultiPolygons would return the first 'Polygon' geometry occurance

Added

  • Added Timeline interface for scrubbing through time-bound events

[0.1.1] - 17-05-2022

Added

  • [VersionControl] added button to import selected version

[0.1.0] - 17-05-2022

Changed

  • moved all the shaders into their corresponding samples, when updating, make sure to open the samples and copy the shaders into your assets-folder.
  • separated Input, BAGInformation, DataParsing and Interface into their own root folders and script assemblies

Added

  • added versionControl for package
  • added subobject filtering code and example to filter objects based on geojson float values (construction year in example)
  • added sun/shadows based on location, date and time scripts and example
  • added camera based on 3DAmsterdam and 3DUtrecht behavior
  • added improved UI to WMS-Layer Sample
  • added ADD_BROTLI_ACCEPT_ENCODING_HEADER scripting define symbol to enable adding the Accept-Encoding header for brotli files
  • added scripts to retrieve GeoJSON properties, and an example using pdok.nl API's to retrieve BAG information after clicking on a building
  • added basic modular interface scripts to show connections with an interface using events

[0.0.8] - 23-02-2022

Changed

  • Keep track of SubObjects coroutine so it can be interupted before calling a new coloring process

[0.0.7] - 23-02-2022

Added

  • Added WMS-Layer
  • Added SampleScene with tooling to find wms-url's for use in the WMS-layer

[0.0.6] - 21-02-2022

Added

  • Added ColorPalette and GradientContainer events for passing their ScriptableObject data
  • Added listener to ColorSubObjects for setting GradientContainer objects

[0.0.5] - 21-02-2022

Removed

  • Removed GeoService from package untill feature is complete
  • Removed empty TrafficSimulation folder

[0.0.4] - 20-02-2022

Added

  • Removed nested empty readme and license duplicates
  • Added new event in ColorSubObjects to allow clearing data from memory

[0.0.3] - 17-02-2022

Added

  • Added new event with GameObject as payload type
  • Added TextMeshPro 3.0.6 as package dependency because it is required by an example
  • Added correct path to repo CHANGELOG.MD file in package.json

[0.0.2] - 10-02-2022

Added

  • Added changelog file
  • Added gradient and color palette scriptable object containers for reusing colors and gradients
  • Added GeoService projector system

Changed

  • Increased version number

Removed

  • Removed nested package.json files

[0.0.1] - 09-02-2022

Added

  • Initial release