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I have modified the NBT library to print out the strings as it parses them to find the string that errors.
It appears to be text on a sign at coordinate 13, 8, 0.
The hex representation of the text is 7B 22 74 65 78 74 22 3A 22 ED A0 8C ED A0 8D ED A0 8E ED A0 8F 22 7D
Which in normal text is {"text":"<corrupted_text_here>"}
I have spliced the region file into a minecraft world to view it and the game is able to load and render it but the signs are just random text.
I think the only want to solve this is to escape invalid bytes like we do with Bedrock.
Bug Report
A user has submitted a region file containing a chunk that Amulet fails to load.
Current Behaviour:
https://discord.com/channels/324647192583340043/1228490915551641670
Expected behavior:
No error
Attachments
chunk.zip
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