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Javascript
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Javascript
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let userScore=0;
let compScore=0;
const choices= document.querySelectorAll(".choice");
const msg = document.querySelector("#msg");
const userScorePara = document.querySelector("#user-score");
const compScorePara = document.querySelector("#comp-score");
const genComputerChoice = () => {
const options =["rock","paper","scissor"];
const randIdx = Math.floor(Math.random()*3);
return options[randIdx];
};
const drawGame = () =>{
msg.innerText = "Game was draw. play again!";
msg.style.backgroundColor = "#081b31";
};
const showWinner = (userWin , userChoice,compChoice) =>{
if(userWin){
userScore++;
userScorePara.innerText = userScore;
msg.innerText = ` you win! ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor = "green";
}
else{
compScore++;
compScorePara.innerText = compScore;
msg.innerText = ` you lost! ${compChoice} beats ${userChoice}`;
msg.style.backgroundColor = "red";
}
}
const playGame=(userChoice) =>{
console.log("userchoice=",userChoice);
//generate compter choice
const compChoice = genComputerChoice();
console.log("compchoice =",compChoice);
if(userChoice==compChoice){
//gme draw.
drawGame();
}
else{
let userWin = true;
if(userChoice=="rock"){
//scissors , paper
userWin = compChoice=="paper"?false:true;
}
else if(userChoice=="paper"){
//scissors, rock
userWin = compChoice=="scissors"?false:true;
}
else{
//rock , paper
userWin = compChoice=="rock"?false:true;
}
showWinner(userWin,userChoice,compChoice);
}
};
choices.forEach((choice)=> {
choice.addEventListener("click",() => {
const userChoice = choice.getAttribute("id");
console.log("choice was clicked",userChoice);
playGame(userChoice);
});
});