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multiserver: Push message service for async multiworld #3487

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Radagast81 opened this issue Jun 7, 2024 · 2 comments
Open

multiserver: Push message service for async multiworld #3487

Radagast81 opened this issue Jun 7, 2024 · 2 comments

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@Radagast81
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Radagast81 commented Jun 7, 2024

What feature would you like to see?

Would be nice if there was some push message service for the big async multiworld so it becomes less of a burden to check for new possible checks that can be made.
Would like to have a service where i can sign in and get notifications if i recieve progressive items or hints requiring items from my worlds.

@kimimaru4000
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I agree, this would be a cool feature! Implementation-wise, something with UnifiedPush like ntfy can be used to set up this infrastructure on the server side.

@imcompiling
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imcompiling commented Aug 27, 2024

What about making a per-game webhook that you could set a discord channel to listen to?

Edit: After thinking about it some more, I think this would work really well. Just need to have the ability to set a discord webhook when creating a room and then every item, or maybe every message sent across the server is also sent to the discord webhook. If no one else picks this up and I have time, I might try to make it work. I don't think it is that difficult to implement.

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