{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":444549770,"defaultBranch":"main","name":"AsyncTools","ownerLogin":"ArchipelagoMW","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2022-01-04T20:10:33.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/76268402?v=4","public":true,"private":false,"isOrgOwned":true},"refInfo":{"name":"","listCacheKey":"v0:1700566642.0","currentOid":""},"activityList":{"items":[{"before":"623e49019aab7565089befc743f9038567099ff4","after":"0528ba11e98d18b8aaaf1b1b4d1eed579a992e78","ref":"refs/heads/main","pushedAt":"2024-09-10T19:42:02.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update to Pokemon RB yaml (#200)\n\n* Update to Pokemon RB yaml\r\n\r\nVarious changes, for example an increased weight for trainersanity and completely_random Pokemon.\r\n\r\n* Update II to Pokemon RB yaml\r\n\r\nAdded \"dexsanity goal\" via elite_four_pokedex_condition in triggers.","shortMessageHtmlLink":"Update to Pokemon RB yaml (#200)"}},{"before":"c4ed3c38484a78e74e8430d62c56d7ccbadccab7","after":"623e49019aab7565089befc743f9038567099ff4","ref":"refs/heads/main","pushedAt":"2024-09-10T12:11:03.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"HK Update (#197)\n\n* HK Update\r\n\r\n* Adding suggestions from big\r\n\r\n* Fixing DifficultSkips","shortMessageHtmlLink":"HK Update (#197)"}},{"before":"093e4389f4cb59b24727c29de9ba59f833c9910e","after":"c4ed3c38484a78e74e8430d62c56d7ccbadccab7","ref":"refs/heads/main","pushedAt":"2024-09-09T20:47:17.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Add hard difficulty (#201)","shortMessageHtmlLink":"Add hard difficulty (#201)"}},{"before":"5cc3ee213b33b53a9088f1ccdf14bc611b377b2c","after":"093e4389f4cb59b24727c29de9ba59f833c9910e","ref":"refs/heads/main","pushedAt":"2024-09-09T20:43:52.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":" Ocarina of Time: Large yaml adjustment (#182)\n\n* Ocarina of Time: Large yaml adjustment\r\n\r\nAdds some quality of life settings, MQ dungeons and some other shuffles, tweaks weights, adds triggers, and allows tricks to be rolled\r\n\r\n* Update Ocarina of Time.yaml\r\n\r\nMisremembered a simple trick\r\n\r\n* Update Ocarina of Time.yaml\r\n\r\nMinor mistake\r\n\r\n* Add ER\r\n\r\nOverworld ER doesn't appear to have a noticeable effect on generation times (interior + grotto did)\r\n\r\n* More ER\r\n\r\n* Fix spacing, and use exclude triggers properly\r\n\r\n* Missing trick\r\n\r\n* Updated based on review\r\n\r\n* Added new name trigger\r\n\r\n* Tentative dungeon shuffle\r\n\r\nLooks to be safe as long as it's not all\r\n\r\n* Removed slow options\r\n\r\n* Forgot the roll for trigger\r\n\r\n* Changed based on feedback\r\n\r\n* QoL settings\r\n\r\n* Removed some logic tricks\r\n\r\nThe following tricks were removed due to some combination of difficulty/uninteresting:\r\n\r\nbeehives with bombchus\r\nspirit temple map chest with bow\r\nkakariko tower gs with jump slash\r\ngraveyard freestanding poh with boomerang\r\nskip king zora as adult with nothing\r\ndeath mountain trail lower red rock gs with hookshot\r\nwater temple entry without iron boots using hookshot\r\ngerudo valley crate poh as adult with hover boots\r\ndodongo's cavern scarecrow gs with armos statue\r\nforest temple first room gs with difficult-to-use weapons\r\nforest temple outside backdoor with jump slash\r\nthieves' hideout \"kitchen\" with no additional items\r\nwater temple cracked wall with no additional items\r\ndodongo's cavern child slingshot skips\r\nwater temple river gs without iron boots\r\nwater temple dragon statue jump dive\r\nwater temple dragon statue switch from above the water as adult\r\nspirit temple sun block room chest with bow\r\ndeku tree mq compass room gs boulders with just hammer\r\ndodongo's cavern mq early bomb bag area as child\r\nfire temple mq lower to upper lizalfos maze with precise jump\r\nshadow temple river statue with bombchu\r\nshadow temple stone umbrella skip\r\nreverse wasteland\r\nlensless wasteland\r\nshadow temple invisible moving platform without lens of truth\r\nshadow temple mq invisible moving platform without lens of truth\r\nice cavern mq scarecrow gs with no additional items\r\ndodongo's cavern smash the boss lobby floor\r\nrolling goron (hot rodder goron) as child with strength\r\n\r\n* Removed some logic tricks\r\n\r\nRemoved the following tricks due to difficulty/uninteresting:\r\n\r\nice cavern mq scarecrow gs with no additional items (again)\r\nfire temple mq above flame wall maze gs from below with longshot\r\nhyrule castle storms grotto gs with just boomerang\r\nbackflip over mido as adult\r\n\r\n---------\r\n\r\nCo-authored-by: ScootyPuffJr1 <77215594+ScootyPuffJr1@users.noreply.github.com>","shortMessageHtmlLink":" Ocarina of Time: Large yaml adjustment (#182)"}},{"before":"c2ec72de2f14c3ad8985123afad7aad7c6d88f4e","after":"5cc3ee213b33b53a9088f1ccdf14bc611b377b2c","ref":"refs/heads/main","pushedAt":"2024-09-09T16:08:30.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Changing Game Weights (#196)\n\n* Update __meta__.yaml\r\n\r\n* Readd Minecraft\r\n\r\nAdding MC back at 40. It was at 60 before we removed it.","shortMessageHtmlLink":"Changing Game Weights (#196)"}},{"before":"211a143849647bc7674500e6c580d49f5a9aee47","after":"c2ec72de2f14c3ad8985123afad7aad7c6d88f4e","ref":"refs/heads/main","pushedAt":"2024-09-08T14:47:47.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"SC2: Shift the odds more to full multi-campaign based on feedback (#195)","shortMessageHtmlLink":"SC2: Shift the odds more to full multi-campaign based on feedback (#195)"}},{"before":"26c04778fd4d38a0b4ccb1406c187b4ee4f1f171","after":"211a143849647bc7674500e6c580d49f5a9aee47","ref":"refs/heads/main","pushedAt":"2024-09-08T14:46:23.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Minecraft.yaml (#199)\n\nExcluded advancements which can be impossible. Also tweaked a few options to account for the fact that filler yamls are the default.","shortMessageHtmlLink":"Update Minecraft.yaml (#199)"}},{"before":"b5a38697bbed41946f1504eb3270f053561e99e6","after":"26c04778fd4d38a0b4ccb1406c187b4ee4f1f171","ref":"refs/heads/main","pushedAt":"2024-09-08T14:45:04.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Refresh the SA2 yaml (#187)\n\n* Refresh the SA2 yaml\r\n\r\nAdds two additional goals in Chaos Emerald two of the Chaos Emerald Hunts, with the Emeralds set to local. Fixes the outdated Chao Garden logic to match what seems to be intended. Added Black Market checks.\r\n\r\n* Update Sonic Adventure 2 Battle.yaml\r\n\r\n* Adds Chao Stats\r\n\r\nRedid the weights for Chao Race, and moved Chao Karate to be triggered based off of what Chao Race rolls. They are more likely to be similar difficulty but there is still a chance that they can be mis-matched. Also in the triggers are chao stat settings that set the max check based off of the highest level of chao stadium checks. For example, if beginner is rolled for both, the max chao level check is 20. If race has Intermediate but Karate has Super, the max level is 70. All options have equal weight of being a check per 1, 2, or 5 levels.","shortMessageHtmlLink":"Refresh the SA2 yaml (#187)"}},{"before":"87fdd7fd2a4363eb55d323372110a22c522d0666","after":"b5a38697bbed41946f1504eb3270f053561e99e6","ref":"refs/heads/main","pushedAt":"2024-09-08T14:42:46.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Trigger on sanities (#193)","shortMessageHtmlLink":"Trigger on sanities (#193)"}},{"before":"edea6e8b6874a089b1c01a5d1c77ad83f572afe9","after":"87fdd7fd2a4363eb55d323372110a22c522d0666","ref":"refs/heads/main","pushedAt":"2024-09-08T14:42:27.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Minor updates to LttP, Raft, and YI (#189)","shortMessageHtmlLink":"Minor updates to LttP, Raft, and YI (#189)"}},{"before":"0a0f7b7b47cea80890e6974ac4aa6dc11a27f37d","after":"edea6e8b6874a089b1c01a5d1c77ad83f572afe9","ref":"refs/heads/main","pushedAt":"2024-09-08T14:42:00.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Egg count changes (#194)","shortMessageHtmlLink":"Egg count changes (#194)"}},{"before":"9a1fd6d7ee9b703a6d547b7c94a1edf2da729e02","after":"0a0f7b7b47cea80890e6974ac4aa6dc11a27f37d","ref":"refs/heads/main","pushedAt":"2024-09-08T14:41:45.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Dooms (#192)","shortMessageHtmlLink":"Update Dooms (#192)"}},{"before":"5fb06270b2cd0e8aca8c81dbbe604ab7b180c758","after":"9a1fd6d7ee9b703a6d547b7c94a1edf2da729e02","ref":"refs/heads/main","pushedAt":"2024-09-07T00:23:33.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Add range for hex goal (#198)","shortMessageHtmlLink":"Add range for hex goal (#198)"}},{"before":"8d8c5bf3d76e66b1bb2a25eceba6a75192908efa","after":"5fb06270b2cd0e8aca8c81dbbe604ab7b180c758","ref":"refs/heads/main","pushedAt":"2024-09-05T19:51:37.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Timespinner.yaml (#191)\n\nMinor numbers tweaks","shortMessageHtmlLink":"Update Timespinner.yaml (#191)"}},{"before":"51a3013c60a3024e94497d6c0183e7d13ae905ac","after":"8d8c5bf3d76e66b1bb2a25eceba6a75192908efa","ref":"refs/heads/main","pushedAt":"2024-09-05T19:50:52.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Muse Dash.yaml (#190)\n\nMinor numbers tweaks","shortMessageHtmlLink":"Update Muse Dash.yaml (#190)"}},{"before":"82c04fd16229fd0b69799b4552c1756dd134b56e","after":"51a3013c60a3024e94497d6c0183e7d13ae905ac","ref":"refs/heads/main","pushedAt":"2024-09-04T23:31:22.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Change Filler names from Player to game specific name (#186)\n\n* Add triggers for names\r\n\r\n* Replace missing HK setting\r\n\r\n* Adding dashes\r\n\r\n* Fixing merge conflicts in Stardew and Blasphemous","shortMessageHtmlLink":"Change Filler names from Player to game specific name (#186)"}},{"before":"571506a66d95159d25dbf8ac42a57d5e614b4217","after":"82c04fd16229fd0b69799b4552c1756dd134b56e","ref":"refs/heads/main","pushedAt":"2024-09-04T00:17:02.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Blasphemous.yaml (#188)\n\nlocal wounds + exclude bugged locations","shortMessageHtmlLink":"Update Blasphemous.yaml (#188)"}},{"before":"617bf51388757e4daf2d148f6e44d79766cfd19c","after":"571506a66d95159d25dbf8ac42a57d5e614b4217","ref":"refs/heads/main","pushedAt":"2024-09-04T00:10:50.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Adjusted Stardew YAML to force progressive goals on based on slot's goal. (#185)\n\n* Added triggers for goal\r\n\r\nPrevented goals to roll without their associated \"sanity\", to ensure that progressing toward your goal progresses your checks.\r\n\r\n* Added protector_of_the_valley block\r\n\r\n* Adjusted odds to keep a 100 total, to make it easier to read\r\n\r\n* Update Stardew Valley.yaml\r\n\r\ntweaked shipsanity chances","shortMessageHtmlLink":"Adjusted Stardew YAML to force progressive goals on based on slot's g…"}},{"before":"6d40709b3ae292839ad165fc7d3a57527791822f","after":"617bf51388757e4daf2d148f6e44d79766cfd19c","ref":"refs/heads/main","pushedAt":"2024-09-04T00:08:43.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Pokemon Red and Blue.yaml (#184)\n\nremove type chart rando","shortMessageHtmlLink":"Update Pokemon Red and Blue.yaml (#184)"}},{"before":"6acb37ec3ded470863ebb2c4d18669343a375904","after":"6d40709b3ae292839ad165fc7d3a57527791822f","ref":"refs/heads/main","pushedAt":"2024-08-19T19:48:37.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"zork settings tweak and lower the weight some more (#183)","shortMessageHtmlLink":"zork settings tweak and lower the weight some more (#183)"}},{"before":"f3822782f720e3403cdf62db3585a531c2dbc256","after":"6acb37ec3ded470863ebb2c4d18669343a375904","ref":"refs/heads/main","pushedAt":"2024-08-19T19:47:30.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Set Display_Recieved_Item_Popups to default (#181)\n\nThe current yaml sets item popups to Progression, which shows a notification for each Yoshi Egg collected regardless of goal.\r\nSince Yoshi Eggs are all local, and the game has several visual cues for collected eggs, this setting should be set to default.","shortMessageHtmlLink":"Set Display_Recieved_Item_Popups to default (#181)"}},{"before":"8056aebbfd68ef4bb322eb53a5c6232c0a717cc1","after":"f3822782f720e3403cdf62db3585a531c2dbc256","ref":"refs/heads/main","pushedAt":"2024-08-19T19:46:36.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Swap from random-low to random-high for peaceful ending for extra orbs option (#180)","shortMessageHtmlLink":"Swap from random-low to random-high for peaceful ending for extra orb…"}},{"before":"ed1f305bd8c0fe2d1bc48d1cfd67f9ff8ceb7574","after":"8056aebbfd68ef4bb322eb53a5c6232c0a717cc1","ref":"refs/heads/main","pushedAt":"2024-07-25T15:09:24.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Change weights (#179)","shortMessageHtmlLink":"Change weights (#179)"}},{"before":"df66d5f5b9ed79d39bf39733165eb8199d1a20fa","after":"ed1f305bd8c0fe2d1bc48d1cfd67f9ff8ceb7574","ref":"refs/heads/main","pushedAt":"2024-07-24T01:11:35.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Fix Yugioh Syntax Issue (#178)","shortMessageHtmlLink":"Fix Yugioh Syntax Issue (#178)"}},{"before":"846833638c42fac23d593c21835d9564ad6393f6","after":"df66d5f5b9ed79d39bf39733165eb8199d1a20fa","ref":"refs/heads/main","pushedAt":"2024-07-24T00:57:21.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"output usable files for each game and rename mystery.yaml to weights.yaml (#165)\n\n* output usable files for each game\r\n\r\n* mystery.yaml -> weights.yaml\r\n\r\n* do all the games output to a single file\r\n\r\n* don't put dashes after the final game\r\n\r\n* oop","shortMessageHtmlLink":"output usable files for each game and rename mystery.yaml to weights.…"}},{"before":"72c463e3f31f7068c97772415c7dbca6af5ba510","after":"846833638c42fac23d593c21835d9564ad6393f6","ref":"refs/heads/main","pushedAt":"2024-07-24T00:50:26.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Kingdom Hearts 2.yaml (#174)","shortMessageHtmlLink":"Update Kingdom Hearts 2.yaml (#174)"}},{"before":"444e32126902b4849ce676e99d4e3d7e0050533e","after":"72c463e3f31f7068c97772415c7dbca6af5ba510","ref":"refs/heads/main","pushedAt":"2024-07-24T00:47:23.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Update Hollow Knight.yaml (#171)\n\n* Update Hollow Knight.yaml\r\n\r\nAllow for more difficult settings: a small chance to roll godhome goal or path of pain included\r\n\r\n* Harder settings\r\n\r\n* Fix small mistake\r\n\r\n* Add 1/6 chance for nail to be randomized\r\n\r\n* changes based on feedback\r\n\r\n* changed obscureskips to false for easy skips","shortMessageHtmlLink":"Update Hollow Knight.yaml (#171)"}},{"before":"74530da43f161f161ae75cc007e080c0f17264cb","after":"444e32126902b4849ce676e99d4e3d7e0050533e","ref":"refs/heads/main","pushedAt":"2024-07-24T00:43:47.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Add SC2 harder variant support for filler-only asyncs (#170)","shortMessageHtmlLink":"Add SC2 harder variant support for filler-only asyncs (#170)"}},{"before":"f2896b9ddf3f762b09953a982e2ed5f5767a0e17","after":"74530da43f161f161ae75cc007e080c0f17264cb","ref":"refs/heads/main","pushedAt":"2024-07-24T00:42:08.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"- Slightly increase variability of the stardew fillers, allowing, but keeping unlikely, some harder options, while still leaving out the truly crazy ones (#177)","shortMessageHtmlLink":"- Slightly increase variability of the stardew fillers, allowing, but…"}},{"before":"ae92115c3707b32a035483f47641dd1e9eb6f4ca","after":"f2896b9ddf3f762b09953a982e2ed5f5767a0e17","ref":"refs/heads/main","pushedAt":"2024-07-24T00:40:06.000Z","pushType":"pr_merge","commitsCount":1,"pusher":{"login":"ScootyPuffJr1","name":null,"path":"/ScootyPuffJr1","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/77215594?s=80&v=4"},"commit":{"message":"Add game: A Hat in Time (#172)\n\nAHit has a lot of options and many of them interact with other options.\r\nThe interactions between most options have been controlled using\r\ntriggers, which makes the yaml quite complicated.\r\n\r\nThe main important option is the trigger for controlling which DLCs\r\nare enabled and thus required for the player to own. I could not find\r\nany charts showing the DLC ownership percentages, so I took a guess at\r\nwhat might be common for the AP community.\r\nThe most common DLC1 achievement is Prepare to Die at 12.6% of players,\r\nand the most common DLC2 achievement is Stick It To The Man at 16.3% of\r\nplayers. I anticipate that DLC ownership is higher (especially in the\r\ncase of DLC1 because the achievement is more difficult) and the DLCs are\r\nfairly low in price compared to the game itself.\r\n\r\nFor filler-only asyncs, there is a trigger that allows harder options to\r\nbe enabled. Disabling this will replace all harder options with easier\r\nones towards the end of the triggers.","shortMessageHtmlLink":"Add game: A Hat in Time (#172)"}}],"hasNextPage":true,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"startCursor":"Y3Vyc29yOnYyOpK7MjAyNC0wOS0xMFQxOTo0MjowMi4wMDAwMDBazwAAAASydYwd","endCursor":"Y3Vyc29yOnYyOpK7MjAyNC0wNy0yNFQwMDo0MDowNi4wMDAwMDBazwAAAASHZ4pk"}},"title":"Activity · ArchipelagoMW/AsyncTools"}