Releases: Aurora-RGB/Aurora
Releases · Aurora-RGB/Aurora
v310
Fixed the crash that happens with certain configuration
Full Changelog: v309...v310
v309
Changes
- Fixed a possible crash that can happen 20 seconds after Aurora's launch
- Added editor for Color type for scripts (Voron's ping)
Full Changelog: v308...v309
["Aurora"]
v308
Fixes
- Fixed particle layer overrides specific to it not working
- Fixed kill count layer of CS2
- Fixed game preview of CS2
Full Changelog: v307...v308
["Aurora"]
v307
Changes
- Fixed render layers' exclusions not working
- Added missing libusb.dll for Razer mouse data
Known issues
- Animation layer, glitch layer and particle layer applying to whole canvas no matter the selection
Full Changelog: v306...v307
["Aurora"]
v306
Changes
- Added first implementation for calculating device keys with freeform selection
- Fixed Breathing Away Effect not resetting to background layer smoothly
- Handled some crashes and logged the errors
Full Changelog: v305...v306
["Aurora"]
v305
v302
Changes
- Fixed Ambilight layer freezing when its properties change
Full Changelog: v301...v302
["Aurora"]
v301
v300
Improvements
- Fixed the temporary high CPU usage when Task Manager opens
- This is done by stopping new window detection when no Ambilight Layers are used
- Reduced background threads used
- Configuration window will no longer be created if Aurora is started minimized (Opening/closing already freed it from memory)
Full Changelog: v299...v300
["Aurora"]