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HdAurora deployment on Linux and usdview rendering issues #19
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GPU: Vulkan SDK version:1.3.239.0 |
Hi, This looks very promising indeed, we have been missing a rasterizer in hydra that can do nice raytraced shadows and reflections. This seems like a great render that fits the gap. However, I'm getting same issue as lindemeier here on Linux Mint. Getting same issue on Linux Mint Vulkan SDK version:1.3.239.0 Cheers, |
Tried the new release v23.03. Now I get these errors (Autodesk Telescope): AttributeError: 'NoneType' object has no attribute 'isValid'
Warning (secondary thread): in RebuildAuroraInstances at line 201 of /home/zotlinde/dev/Aurora/Libraries/HdAurora/HdAuroraMesh.cpp -- Normal array smaller than points array: /telescope05_10_21/telescope_ref/telescope_mount_electronics_box/telescope_orientation_adj_ref/telescope_upper_mount_ref/telescope_ra_ref/telescope_dec_ref/telescope_optical_tube_ref/telescope_tube_mount/telescope_back_body/telescope_back_trimount/telescope_optic_output/telescope_diagonal/diagonal_mirror/diagonal_mirror_Shape
Coding Error (secondary thread): in _FailGet at line 562 of /home/zotlinde/dev/aurora_externals_root/src/USD-22.08-Aurora-v22.11/pxr/base/vt/value.cpp -- Attempted to get value of type 'VtArray<GfVec2f>' from empty VtValue.
Coding Error (secondary thread): in _FailGet at line 562 of /home/zotlinde/dev/aurora_externals_root/src/USD-22.08-Aurora-v22.11/pxr/base/vt/value.cpp -- Attempted to get value of type 'VtArray<GfVec2f>' from empty VtValue.
Runtime Error (secondary thread): in operator() at line 43 of /home/zotlinde/dev/Aurora/Libraries/HdAurora/HdAuroraPlugin.cpp -- /home/zotlinde/dev/Aurora/Libraries/Aurora/Source/HGI/HGIRenderer.cpp, 307: Unrecognized material type MaterialX for material HdAuroraMaterial//telescope05_10_21/Materials/mirror
Coding Error (secondary thread): in _FailGet at line 562 of /home/zotlinde/dev/aurora_externals_root/src/USD-22.08-Aurora-v22.11/pxr/base/vt/value.cpp -- Attempted to get value of type 'VtArray<GfVec2f>' from empty VtValue.
Segmentation fault (core dumped)
Simple test usd scene with a cube and some lights: AttributeError: 'NoneType' object has no attribute 'isValid'
Unable to load numpy_formathandler accelerator from OpenGL_accelerate
Warning: in _AdapterLookup at line 284 of /home/zotlinde/dev/aurora_externals_root/src/USD-22.08-Aurora-v22.11/pxr/usdImaging/usdImaging/delegate.cpp -- Selected hydra renderer doesn't support prim type 'DiskLight'
Warning: in _AdapterLookup at line 284 of /home/zotlinde/dev/aurora_externals_root/src/USD-22.08-Aurora-v22.11/pxr/usdImaging/usdImaging/delegate.cpp -- Selected hydra renderer doesn't support prim type 'LightAPI'
Segmentation fault (core dumped) It segfaults directly. Compiled it with default gcc on Ubuntu 22.04. Will try it with my docker Ubuntu 20.04 setup when I have time. |
Hello there,
thx for publishing this awesome renderer.
Since I want to use USD and Hydra mostly on Linux I gave it a try to run HdAurora on Linux.
Several steps were necessary to build and deploy hdAurora:
First of all, the
deployHdAurora.py
does not support linux for now.I've made (quick) adjustments here:
https://github.com/lindemeier/Aurora/blob/73809a1291b107742ad7c0571606c40242083835/Scripts/deployHdAurora.py
The lib in
pluginInfo.json
needs to be named accordingly:https://github.com/lindemeier/Aurora/blob/73809a1291b107742ad7c0571606c40242083835/Libraries/HdAurora/resources/linux/plugInfo.json
Upgrade boost to 1.78 due to compilation errors.
After executing these steps I was able to run usdview in a conda environment setup with all python dependencies.
After starting
usdview
directly withAurora
as renderer and the USD "Kitchen_Set" as input scene, I get the following output:The terminal is spammed with:
I tried to run it on the following operating systems:
Both showed the exact same behavior.
Further information:
I tried
gcc
andclang-12
. No difference.The text was updated successfully, but these errors were encountered: