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[EMSUSD-660] Viewport FPS drop when using USD #3240
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Hi @arnaudTAT thanks for reporting this issue. Unfortunately, i haven't been able to reproduce the behavior internally. would you be able to share a sample file or something we can use for comparison? thank you! |
First of all, many thanks for your reply. I've redone a series of tests and still have the same problem. But I installed Maya 2022 and I don't have any problems. For the test with the kitchen I was wrong, we're starting to see (on our side) slowdowns around 30 duplicates. Have you tested with many duplicates? Kind regards |
Hello, I'm here to find out if you've had time to re-test the problem we're having, and if you've been able to reproduce it on your side with the latest informations I've given you? Thank you in advance for all you do. Exemple with free asset : |
I tested this on my end and I am seeing the issue that you are seeing. I will have to dig a little deeper and run some tests in 2022, but otherwise I will log the issue internally and see if we can investigate. |
Thank you Santosd, I remain at your entire disposal, if you need anything, don't hesitate. Kind regards, |
Hi, there, Kind regards |
Hi @arnaudTAT, I have logged this issue internally, but we have not put it on the schedule at this point. I will mention it to the team to see if we can put some focus on it. |
Issue synced internally to EMSUSD-794 |
Hello,
If we have several panels with different parameters (Textured on/off or wireframe on/off and use default Mat) we have a drop in FPS when we click to navigate in the viewport (drop to 1 FPS).
Note that if we have different panels with identical parameters (e.g. textured off everywhere), the scenes are ultra-smooth.
Many options have been tested:
Another point, as soon as it's slow, I have this in the script editor in "Echo all commands", if that helps.
When i tied with "Use default Material" i got:
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