layout | name | group |
---|---|---|
control |
Expander |
controls |
Note: You can check the Avalonia docs for the Expander and Expander API if you need more information.
For Avalonia.FuncUI's DSL properties you can check Expander.fs
The Expander (known as accordion as well) is a control that allows a user to show or hide content to make more room for relevant information or to show detailed information about the current view
Set Label
Expander.create [
Expander.header "Check Logs"
// the Logs property may be an extremely long text that's why we use an expander
// hide the logs unless you want to see them
Expander.content (TextBlock.create [ TextBlock.text state.Logs ])
]
Change Expand Direction you can set in which direction the content should flow
Expander.create [
Expander.groupName "newsletter"
Expander.content expanderContent
// ExpandDirection.Up
// ExpandDirection.Down
// ExpandDirection.Left
// ExpandDirection.Right
Expander.expandDirection ExpandDirection.Up
]
Use Different Transitions
Expander.create [
Expander.groupName "newsletter"
Expander.content expanderContent
// supply an IPageTransition
// Expander.contentTransition (PageSlide(TimeSpan.FromSeconds(3.5), PageSlide.SlideAxis.Horizontal) :> IPageTransition)
Expander.contentTransition (CrossFade(TimeSpan.FromSeconds(2.5)) :> IPageTransition)
]
Use Multiple Expanders
you can use multiple expanders and open them programatically via their isExpanded
property
Expander.create [
Expander.header "Profile"
Expander.isExpanded (state.CurrentSection = Sections.Profile)
Expander.content (TextBlock.create [ TextBlock.text state.Logs ])
Expander.onIsExpandedChanged(
(fun isExpanded ->
if isExpanded then
dispatch (SetCurrentSection (Sections.Profile))
), OnChangeOf(state.CurrentSection))
]
Expander.create [
Expander.header "Preferences"
Expander.isExpanded (state.CurrentSection = Sections.Preferences)
Expander.content (TextBlock.create [ TextBlock.text state.Logs ])
Expander.onIsExpandedChanged(
(fun isExpanded ->
if isExpanded then
dispatch (SetCurrentSection (Sections.Preferences))
), OnChangeOf(state.CurrentSection))
]
Expander.create [
Expander.header "Misc. Information"
Expander.isExpanded (state.CurrentSection = Sections.Preferences)
Expander.content (TextBlock.create [ TextBlock.text state.Logs ])
Expander.onIsExpandedChanged(
(fun isExpanded ->
if isExpanded then
dispatch (SetCurrentSection (Sections.Preferences))
), OnChangeOf(state.CurrentSection))
]