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Resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by kingimage.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_KINGIMTYPE 129
#define IDR_MENU1 130
#define IDR_RIBBON1 131
#define ID_NEGATE 32771
#define ID_EQUALIZE 32772
#define ID_THRESHOLD 32773
#define ID_BUTTON2 32774
#define ID_MASK_UNSHARPMASK 32775
#define ID_MASK_SOBEL 32776
#define ID_MASK_LOG7 32777
#define ID_MASK_LOG11 32778
#define ID_COMPRESSION_8 32779
#define ID_COMPRESSION_16 32780
#define ID_COMPRESSION_HSI 32781
#define ID_COMPRESSION_FREQUENCYDOMAIN1 32782
#define ID_COMPRESSION_FREQUENCYDOMAIN2 32783
#define ID_COMPRESSION_IDCT 32784
#define ID_COMPRESSION_DCT 32786
#define ID_COMPRESSION_HSITORGB 32787
#define ID_HOUGHTRANSFORM 32788
#define ID_MORPHOLOGICAL_BINARIZE 32790
#define ID_MORPHOLOGICAL_ERODE 32791
#define ID_MORPHOLOGICAL_DILATE 32792
#define ID_MORPHOLOGICAL_DOALL 32793
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 132
#define _APS_NEXT_COMMAND_VALUE 32793
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif