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Is your feature request related to a problem? Please describe.
MagicUI is primarily unity stuff but is tightly coupled to HK, making it unreasonably difficult to port or reuse.
Describe the solution you'd like
Shift the architecture - this becomes MagicUI.Core, we create a new MagicUI.HollowKnight package that contains just the mod and setting interfaces
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
MagicUI is primarily unity stuff but is tightly coupled to HK, making it unreasonably difficult to port or reuse.
Describe the solution you'd like
Shift the architecture - this becomes MagicUI.Core, we create a new MagicUI.HollowKnight package that contains just the mod and setting interfaces
The text was updated successfully, but these errors were encountered: