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Separate non-hk specific stuff to a separate build #9

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BadMagic100 opened this issue Jun 14, 2022 · 0 comments
Open

Separate non-hk specific stuff to a separate build #9

BadMagic100 opened this issue Jun 14, 2022 · 0 comments
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enhancement New feature or request

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@BadMagic100
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Is your feature request related to a problem? Please describe.
MagicUI is primarily unity stuff but is tightly coupled to HK, making it unreasonably difficult to port or reuse.

Describe the solution you'd like
Shift the architecture - this becomes MagicUI.Core, we create a new MagicUI.HollowKnight package that contains just the mod and setting interfaces

@BadMagic100 BadMagic100 added the enhancement New feature or request label Jun 14, 2022
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