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Releases: BeamNG/vscode-jbeam-editor

v0.3.0

08 Dec 18:29
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  • Bugfixes:
    • improved groundplane size for large models
    • improved stability
    • nodes are picked in 2d space for better accurancy
    • exchanged left/right mouse button for pan/rotate
    • fixed node sizes in orthographic view
    • fixed json number parsing for numbers with a leading plus sign
  • Features:
    • completely new json parser with better and improved metadata support and improved error diagnostics
    • added 3D line to mark the origin 0,0,0
    • beamng.log parser
    • triangles are not visible unless editing that section
    • only show 3d meshes if in flexbodies section
    • support for floating 3D labels. Used to display node names right now
    • added simconnection: will connect to the simulation and interact with it (if running)
    • added knowledge of all existing jbeam files for part finding reasons
    • added partconfig parsing and completion basics - experimental

v0.2.5

10 Nov 14:08
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  • Bugfixes:

    • fixed empty sections crashing the parser
    • improved error handling sjson/table parsing
    • improved stability with multiple webviews open
    • improved stability with changing documents
    • fixed memory leaks due to improper geometry/material management
    • Fixed meshes disappearing: fixed normal and bounds calculation
  • Features:

    • Added extension settings. Open with Open Settings on top right corner
    • Added new settings
      • Enable/Disable hover
      • Enable/Disable hover highlight with the breadCrumb
      • Enable/Disable hover documentation
      • Enable/Disable hover data
      • Enable/Disable mesh default loading
      • FPS Limit
      • Load common folder

settingsShortcut
settings1
settings2

v0.2.4

09 Nov 15:01
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  • fixed leaking `options`` in the table parser
  • removed ground floor for now
  • implemented triangles section visualizer

triDisplay

v0.2.0

09 Nov 10:26
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Initial release :)