diff --git a/docs/custom-game-objects.md b/docs/custom-game-objects.md index 46fcf10..26daaae 100644 --- a/docs/custom-game-objects.md +++ b/docs/custom-game-objects.md @@ -154,6 +154,7 @@ You can also use setCustomObject along with [reload()](object.md#reload) to modi * **0**: Square/Rectangle * **1**: Hex * **2**: Circle + * **3**: Square/Rectangle (Rounded) * [](types.md) **image_bottom**: The path/URL for the bottom-side image. * {>>Optional, uses the top image by default.<<} * [](types.md) **thickness**: How thick the tile is.