-
-
Notifications
You must be signed in to change notification settings - Fork 21
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Converting TM 2020 server ghosts to clips #40
Comments
Server ghosts (at least the TM2020 ones) seem to be a special kind that don't store the same kind of samples as with a regular ghost you know from the club record leaderboard for example. They store data more focused around inputs and it appears to be some Shootmania leftover. MediaTracker doesn't recognize this kind of data, but realizes that this data might be correct, just not usable for MediaTracker. Therefore porting the same data chunk over to the One and only solution seems to be transferring the actual sample structure from one chunk or another, basically casting the values formatted in one way to a different way, which to me sounds like a very difficult job, near impossible if we count in that not many ghost samples were discovered since then. |
Many thanks for your feedback and time. Somewhat sad to hear that these files are currently useless but included in the default server configuration. But that's none of your business but depends on the game developers. |
This is getting me a bit curious though, I'll see what's behind in February and March. |
:D sounds good, however, it is worth noticing that I do not need that anymore because the use case was actually a internal tournament with like 50 players. But would also like to know whether this is possible or not :) |
Hey, a bit late to the party, but I don't think this specific ghost has any sample data at all. The fact that the file size is really small and the mediatracker doesn't want to load the file makes me think the car travel data just doesn't exist. I've also came across similar files when testing dedicated server autosaves, this seems like a normal thing, however, there's also a way to save car data as well, I think there's a different setting you need to turn on in the config.... I tried to test something but it all seems broken rn for me so cannot confirm 100% xd |
Hey,
is it possible to convert TM 2020 ghosts that were collected by the server automatically to clips that can be imported into replays?
I tried the GhostToClip example and the tool does indeed output a clip that can be imported, but there are two problems:
ghost.RaceTime
attributeThere are also hints that some parts of
CGameCtnGhost
are unknown to the parser:So maybe the server feature does not work anymore as a stub from old Trackmania versions, or maybe the ghost parser needs to be implemented for TM2020?
The map and an example ghost file is attached if you've the time: example.zip
Thanks in advance.
CC @derkalle4
The text was updated successfully, but these errors were encountered: