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todo.md

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  1. create condition compendium
  2. allow arbitrary condition #s in abilities
  3. inventory
  4. equip items from inventory
  5. prompt for equipped weapons on attack
  6. remember weapon for powers
  7. spending effort + effort increase
  8. in game editing for powers
  9. separate entry for each effect w/ roll command (usually hidden)
  10. spending armor dice
  11. rest button
  12. spend recoveries button

enemies

  1. stat lines, basic sheet

combat

  1. initiative (get group initiative from all enemies)
  2. phases handling
  3. double actions on crit?
  4. end of turn condition tick down
  5. bg3 style action tracker?