diff --git a/src/src/game-gui.cc b/src/src/game-gui.cc index d10d70ef..b668b41e 100644 --- a/src/src/game-gui.cc +++ b/src/src/game-gui.cc @@ -2398,7 +2398,7 @@ game::refresh_widgets() // XXX griffi-gh: Is this the right condition? // Shouldn't we always show the undo button in sandbox mode? (even without advanced mode) - if (G->state.sandbox && W->is_paused() && G->state.advanced_mode) { + if (G->state.sandbox && W->is_paused() /*&& G->state.advanced_mode*/) { this->wdg_undo->add(); this->wdg_undo->faded = undo.amount() == 0; }