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TODO #1
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Make sure to tell me if I can help with anything. |
MySQL support is kinda useless at this point. Kinda same issue when you try to push a commit without fetching repository. No idea how to explain it correctly 😄 |
I made MySQL support in lazy style, saving arrays (permissions, members, flags etc.) as json strings instead of new tables. Saying in case you feel like correcting it |
well you can put it in projects todo a new tab for people who have too many time on hands to fix it |
it would also be nice to document more things this pugin seems quite big and promising so API docs for other devs to build compatibility will be nice |
@Thunder33345 working on commenting stuff and creating API docs along with wiki. |
I'm just gonna go ahead and make a Gitter chat room for the organization. That'll make talking a bit easier. |
@Sandertv sure, and add the link with gitter badge to readme. |
Plugin will be v1.0.0 when this list is complete. |
actually doing a pre release would be nice a dev build using poggit would be nice too
but there's no phar or releases! |
@Chris-Prime I'll take a look and see if I can improve the MySQL implementation. |
Added info command to the TODO list.. |
@Sandertv @Chris-Prime Maybe add DTR? |
What's that? @akaSnapy Oh, if you're speaking about relationships then it's already implemented. |
DTR=Deaths To Raidable. |
Or each value from 0.01-1DTR |
Sounds good, but I don't think I will be implementing this into core. I could make it into separate plugin. But I still don't get the mechanics could you elaborate more by creating new issue? |
Here's how it would work. You would calculate how much DTR a faction gets by dividing its players by 2, for example, a 15 man faction would get a maximum of 7.5 DTR. That means when 8 people die, the faction goes raidable. When a faction is raidable, enemy factions can edit terrain, open chests, kill mobs, etc on there claimed land. DTR regenerates slowly, so if a faction got to 1 DTR, they could safely wait it out and they would get back up to their max DTR. A faction that goes raidable could do this too, but when they go raidable, there is a "DTR Freeze" where they stop regenerating, this should last about 2.5 hours. |
The DTR freezing can be configurated also |
That's quite an interesting concept. |
If your faction's DTR goes below 0, you are raidable. |
this can be also selected if its on or no. |
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