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Although a little more complicated, it allows the compiler to more efficiently pack the data and thus one could directly generate vertexArrays by using offsetof()
The text was updated successfully, but these errors were encountered:
I have a version how this could look in my local fork Algo-ryth-mix@f338a0e, im not too good at the whole github thing tho so maybe you can help out with that
In order to allow the Vertecies to be uploaded to the GPU without side-effects directly it would be beneficial to make
Vector3
andVector2
POD types.eg.: instead of:
like this:
Although a little more complicated, it allows the compiler to more efficiently pack the data and thus one could directly generate vertexArrays by using
offsetof()
The text was updated successfully, but these errors were encountered: