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It would be nice to easily read and write to confg / option files.
Idea of how to implement this:
Create some generic read/write to file Class that is easily extended to something that handle some specific file type.
Additionally it would be nice if the utility assumed (unless given path starts with '/') that all references were from a data folder located were the game is installed.
The text was updated successfully, but these errors were encountered:
It would be nice to easily read and write to confg / option files.
Idea of how to implement this:
Create some generic read/write to file Class that is easily extended to something that handle some specific file type.
Additionally it would be nice if the utility assumed (unless given path starts with '/') that all references were from a data folder located were the game is installed.
The text was updated successfully, but these errors were encountered: