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Project 3: Gangzheng Tong #11

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@gztong gztong commented Sep 30, 2019

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Features

  • Diffuse, specular, and refractive shading
  • Stream compaction for terminated rays
  • Sorting path segments by material
  • Cache first bounce intersections
  • Depth of field thin lens camera
  • Motion Blur by shifting camera over time
  • Direct Light, take the rays from last bounce to a sampled points on the light and do a shadow test

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