Clear the texture atlas of unloaded textures to reduce VRAM usage. #2675
Labels
A-vanilla-issue
Area: Vanilla issue
F-good-first-issue
Flag: Good first issue for new contributors
T-enhancement
Type: Enhancement
Bug Description
This is a vanilla bug which was marked as won't fix (MC-263119)
I described it in a duplicate issue MC-274736 which is where I will be getting the reproduction steps from.
Basically even after removing a rsp, minecraft will keep the textures in the atlas and won't shrink the dimensions of the atlas either. This will cause excessive and unnecessary VRAM usage if you're frequently loading and unloading texture packs (particularly high res ones)
Reproduction Steps
You will notice the following:
Before:
After:
Log File
Not relevant
Crash Report
Not relevant
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