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Overwrite TextureAtlasSprite#uvShrinkRatio #2746

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PepperCode1
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This is to improve mod compatibility. Mods, especially on Fabric, typically don't use FaceBakery to create custom quads outside of baked models, but they may still use uvShrinkRatio to manually shrink the UVs. A specific example this fixes is Continuity's overlays not lining up with the base quad with Sodium 0.6.0 beta 1 installed.

@jellysquid3 jellysquid3 merged commit 31d08b0 into CaffeineMC:dev Sep 13, 2024
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2 participants