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Not sure where this should be reported, I'm trying here first since Sodium makes changes to fix https://bugs.mojang.com/browse/MC-238931, which is basically this problem for vanilla.
When using Sodium with Distant Horizons and other such mods, the clouds cut off at the edge of "real" chunks. Normally without such mods, the clouds would be occluded by fog, but in these cases they aren't, which effectively returns the jarring vanilla behaviour.
Could Sodium somehow integrate with Distant Horizons to make vanilla clouds render out to LOD distances as well?
The text was updated successfully, but these errors were encountered:
Request Description
Not sure where this should be reported, I'm trying here first since Sodium makes changes to fix https://bugs.mojang.com/browse/MC-238931, which is basically this problem for vanilla.
When using Sodium with Distant Horizons and other such mods, the clouds cut off at the edge of "real" chunks. Normally without such mods, the clouds would be occluded by fog, but in these cases they aren't, which effectively returns the jarring vanilla behaviour.
Could Sodium somehow integrate with Distant Horizons to make vanilla clouds render out to LOD distances as well?
The text was updated successfully, but these errors were encountered: