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Performance of Server #5

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hoangtrongphuc opened this issue Apr 23, 2017 · 2 comments
Open

Performance of Server #5

hoangtrongphuc opened this issue Apr 23, 2017 · 2 comments

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@hoangtrongphuc
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How many CCU server can handle ?
Can you public client side Unity ? I want to test this project and benchmark performance

@Cakez0r
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Cakez0r commented Apr 23, 2017

I can't open source the client code, but there is a benchmarking tool in the server solution.

I seem to remember that I could have about 1000 simulated users connected before update times would slow down on my old PC.

@hoangtrongphuc
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How can I use socket in Unity ? WWW library is horrible.

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