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Directory.Build.props
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Directory.Build.props
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<Project>
<Import Project="ArchiSteamFarm/Directory.Build.props" />
<PropertyGroup>
<PluginName>ASFAchievementManager</PluginName>
<Version>1.0.0.1</Version>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon />
<Authors>Rudokhvist</Authors>
<Company>CatPoweredPlugins</Company>
<Copyright>Copyright © $([System.DateTime]::UtcNow.Year) $(Authors)</Copyright>
<Description>$(PluginName) by $(Authors). This plugin is cat powered!</Description>
<PackageIcon />
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/$(Company)/$(PluginName)</PackageProjectUrl>
<PackageReleaseNotes>$(PackageProjectUrl)/releases</PackageReleaseNotes>
<RepositoryUrl>$(PackageProjectUrl).git</RepositoryUrl>
</PropertyGroup>
<!-- Reset ASF signing settings, as we'll use our own logic -->
<PropertyGroup>
<AssemblyOriginatorKeyFile />
<PublicSign>false</PublicSign>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<!-- Enable public signing, if provided with public key -->
<PropertyGroup Condition="'$(Configuration)' == 'Release' AND EXISTS('resources/$(PluginName).snk.pub')">
<AssemblyOriginatorKeyFile>../resources/$(PluginName).snk.pub</AssemblyOriginatorKeyFile>
<PublicSign>true</PublicSign>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<!-- Private SNK signing, if provided with secret -->
<PropertyGroup Condition="'$(Configuration)' == 'Release' AND EXISTS('resources/$(PluginName).snk')">
<AssemblyOriginatorKeyFile>../resources/$(PluginName).snk</AssemblyOriginatorKeyFile>
<PublicSign>false</PublicSign>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
</Project>