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Update children positions when parent body is modified #1832
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@SevenSpheres are you sure that you tested a proper build? That's what I have with the today's master: |
Still looks like my screenshot on the latest build. Tested on Win32, Qt5, and Qt6 frontends. |
I can reproduce both cases.
|
Can confirm, so this is probably a non-issue |
ajtribick
changed the title
With increased oblatesness locations are still floating
Location positions do not take into account modification of the oblateness
Aug 9, 2023
Then we need to recompute children positions on modification. |
375gnu
changed the title
Location positions do not take into account modification of the oblateness
Update children positions when parent body is modified
Aug 10, 2023
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At least with the build from the pull request, locations on Ceres are fixed with its actual oblateness, but I just found that if I modify an object to increase its oblateness to 0.5, locations are still floating in space:
Originally posted by @SevenSpheres in #1557 (comment)
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