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Star Flares #2
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I had a short email conversation with Chris and he suggested another, faster and simpler, implementation.
So technically this looks like "scaled disks" but with some adjustments. |
Any progress on this? |
nope :) |
@Askaniy, are you able to make this texture? |
Such texture should be generated programmatically. I have a algorithm description and example of such texture but without halo, we agreed that galo is not needed as it's just an artifact. |
So there is progress then! :-) |
To keep the code up-to-date with the official repository
Our buggy branch is based on the same basically code. |
In this topic Chris developed diffractive refraction effect, which occurs when watching the stars through a variety of optical instruments (telescopes, binoculars, etc.)
Unfortunately, Chris has not completed the effect, so it is not the repository.
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