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Releases: CelestialCartographers/Loenn

Lönn β - 0.1.1

19 Dec 15:32
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  • Lönn now prints all output and errors to run.log in its config directory
  • Room window now shows the room size in tiles by default
  • Added hotkey for creating a new map: Ctrl+N
  • Added hotkey for creating a new room: Ctrl+T
  • Added hotkey for opening the room window: Ctrl+Shift+T
  • Added hotkey for deleting a room: Alt+Delete
  • Entity/Trigger properties are now alphabetically sorted by default
  • Fixed triggers ignoring field information
  • Fixed mix-up between music trigger and music fade trigger
  • Fixed offset on temple gate
  • Fixed fullscreen mode hotkey
  • Fixed ghost textures when making a new map after having another one open
  • Fixed crash when trying to read a corrupted gameplay atlas
  • Fixed hotkeys like flip and rotate not working until you click into the canvas
  • Fixed field validation in colour fields with XNA colours
  • Fixed crash when trying to save entities with missing properties
  • Fixed crash on invalid everest.yaml files
  • Fixed crash when trying to open room window while having a filler selected
  • Put moving rooms one pixel at a time behind a config option (disabled by default)

Lönn β - 0.1.0

15 Dec 16:11
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  • Added every entity in Vanilla and Everest.
  • Added every trigger in Vanilla and Everest.
  • Added tooltips to all of the above.
  • Added a UI based on OlympUI. Current design based on Ahorn.
  • Added map creation and editing.
  • Added room creation and editing.
  • Added object placement, selection, and editing.
  • Added keyboard shortcuts for many operations. Refer to the README for details.

Lönn α - 0.0.9

11 Jun 12:57
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  • Critical bug fix

Lönn α - 0.0.8

10 Jun 19:00
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  • Changed config directory structure
  • Improved config saving
  • Improvements to map file writing
  • Performance boosts
  • More performance boosts
  • Even more performance boosts
  • Missing tiles are now drawn in solid colours
  • Some entities now render
  • Another big performance boost
  • A lot of bug fixes
  • Work on the internals
  • Brushes are faster too

Lönn α - 0.0.7

16 Jan 17:17
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  • Added build for MacOS
  • Added hotkey for moving the current room
  • Added directional room resizing
  • Improvements to drawing
  • Improvements to hotkeys
  • Improved default entity render
  • Fixed some missing room data
  • Fixed file saving not working at all

Lönn α - 0.0.6

13 Oct 11:30
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  • Added wipe animation on loading a map
  • Loading and saving maps is now more responsive.
  • Improvements to brushes
  • Improvements to the autotiler
  • Performance improvements

Lönn α - 0.0.5

30 Sep 11:41
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  • Greatly improved rendering performance
  • Now loads metadata from bin
  • Saving maps is now enabled

Lönn α - 0.0.4

22 Aug 21:01
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  • Now detects Steam installs of Celeste on Windows and Linux
  • Updated config directory names
  • Program now tells you to select the Celeste.exe file if it cannot find it.

Lönn α - 0.0.3

11 Aug 21:11
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  • Made loading screen snappier and appear more quickly
  • Fixed builds

Lönn α - 0.0.2

14 Jul 13:42
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  • Fixed autotiler
  • Added cacheing on downloads
  • Fixes to spriteloader
  • Code cleanup