From 87a4e686f18201834de66a0741ab5159261e6d60 Mon Sep 17 00:00:00 2001 From: Kevin Ring Date: Fri, 27 Sep 2024 10:02:59 +1000 Subject: [PATCH] Update doc. --- .../Cesium3DTilesSelection/SampleHeightResult.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Cesium3DTilesSelection/include/Cesium3DTilesSelection/SampleHeightResult.h b/Cesium3DTilesSelection/include/Cesium3DTilesSelection/SampleHeightResult.h index a242772c1..ee25eacfb 100644 --- a/Cesium3DTilesSelection/include/Cesium3DTilesSelection/SampleHeightResult.h +++ b/Cesium3DTilesSelection/include/Cesium3DTilesSelection/SampleHeightResult.h @@ -13,12 +13,12 @@ namespace Cesium3DTilesSelection { */ struct SampleHeightResult { /** - * @brief The positions and sampled heights. + * @brief The positions and their sampled heights. * - * The longitudes and latitudes will match the values at the same index in the - * original input positions. Each height will either be the height sampled - * from the tileset at that position, or the original input height if the - * height could not be sampled. To determine which, look at the value of + * For each resulting position, its longitude and latitude values will match + * values from its input. Its height will either be the height sampled from + * the tileset at that position, or the original input height if the sample + * was unsuccessful. To determine which, look at the value of * {@link SampleHeightResult::sampleSuccess} at the same index. */ std::vector positions;