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Support for 3D Tiles tileset CRS conversion #927
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No, not currently. Cesium Native expects tilesets to be expressed in ECEF, consistent with the 3D Tiles specification.
Can you elaborate on this? The glTF given to the |
I must not be understanding the glTF spec correctly then. I tried using |
The glTF itself might have a series of transformations in its |
I’m working on a light renderer for 3D tiles I’m streaming from an external source. The issue is these 3D tiles use a vendor-specific extension to specify an arbitrary CRS, most often a UTM zone. I can easily parse this CRS from the tileset JSON, but is there any way to tell cesium-native this info? Even just a hook to allow me to specify a point conversion function from the tileset frame to ECEF would be great.
Barring that, I can manually transform the mesh vertices, but by the time the
IPrepareRenderResources
gets access to the tile contents it seems to have already been transformed and/or rotated, so at which stage in the pipeline should I attempt the conversion & how can I ensure it works correctly?The text was updated successfully, but these errors were encountered: