From 49fa3bdd2d0cb83dc48e9c13b4b89f61a7bb4e69 Mon Sep 17 00:00:00 2001 From: Kevin Ring Date: Tue, 1 Oct 2024 09:18:44 +1000 Subject: [PATCH] Add cesium-native version note to changelog. --- CHANGES.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGES.md b/CHANGES.md index 1e77b88d8..272c5269f 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -11,6 +11,8 @@ - Drastically reduced tile mesh memory usage in UE 5.3 and 5.4 by working around a bug that causes those engine versions to add more texture coordinate sets than necessary. - Fixed a bug where the `scale`, `noData`, and `default` values of a property in `EXT_strutural_metadata` were not correctly passed to the tileset's material. +This release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.39.0 to v0.40.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native. + ### v2.8.0 - 2024-09-02 ##### Additions :tada: