From e01ed65892bf0921dfca3151a5a18e1fdacb84d9 Mon Sep 17 00:00:00 2001 From: Kevin Ring Date: Tue, 1 Oct 2024 16:47:00 +1000 Subject: [PATCH] Update cesium-native version in changelog. --- CHANGES.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGES.md b/CHANGES.md index 272c5269f..e30b28777 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -11,7 +11,7 @@ - Drastically reduced tile mesh memory usage in UE 5.3 and 5.4 by working around a bug that causes those engine versions to add more texture coordinate sets than necessary. - Fixed a bug where the `scale`, `noData`, and `default` values of a property in `EXT_strutural_metadata` were not correctly passed to the tileset's material. -This release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.39.0 to v0.40.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native. +This release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.39.0 to v0.40.1. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native. ### v2.8.0 - 2024-09-02