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If nothing is connected to the Tileset pin on this node, and we run the Blueprint, it will crash the application. We just need a null check.
Tileset
The text was updated successfully, but these errors were encountered:
From here: https://community.cesium.com/t/cesium-terrain-z-values-incorrect-over-large-distance/36215/23
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If nothing is connected to the
Tileset
pin on this node, and we run the Blueprint, it will crash the application. We just need a null check.The text was updated successfully, but these errors were encountered: