diff --git a/CHANGES.md b/CHANGES.md index 7c028092af6d..0a60537befde 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -4,6 +4,10 @@ #### @cesium/engine +##### Additions :tada: + +- Surface normals are now computed for clipping and shape bounds in VoxelEllipsoidShape and VoxelCylinderShape. [#11847](https://github.com/CesiumGS/cesium/pull/11847) + ##### Fixes :wrench: - Fixed a bug affecting voxel shader compilation in WebGL1 contexts. [#11798](https://github.com/CesiumGS/cesium/pull/11798)