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Store a DrawCommand for each decoded pixel #6

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phrohdoh opened this issue May 29, 2017 · 0 comments
Open

Store a DrawCommand for each decoded pixel #6

phrohdoh opened this issue May 29, 2017 · 0 comments

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@phrohdoh
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phrohdoh commented May 29, 2017

This is step 1 of Chariot/projects/1.

pub type SlpDrawCommands = Vec<DrawCommand>;

#[derive(Clone)]
pub enum DrawCommand {
    Color,
    Skip,
    Remap,
    Shadow,
}
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