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Releases: Charles445/RLTweaker

0.4.2

16 Aug 15:50
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Configured for RLCraft 2.8.2 by default, highly recommended for server owners.
Compatible with clients using 0.3.0 and above.

If you are using this mod in a different pack, run this command to set up your config
/rltweakerconfig improvementsonly

Easy to use configuration commands to configure the entire tweaker's config quickly
Witch thrown potions are configurable
Aquaculture freshwater bug fix
Aquaculture neptune loot fix
Battle Towers golems configurable maximum knockback to make certain exploits harder
Battle Towers golems no longer drown
Battle Towers golems no longer ride boats or minecarts
Battle Towers golems projectile can be swapped with a LycanitesMobs projectile
Battle Towers world generation overhaul
BetterCombat mounted combat fixed, now you can attack on a mount
Charm enchantments fixed to stop auto-applying to the wrong items
ClassyHats mobends compatibility
Grapplemod fall damage can be enabled
Ice And Fire statues cannot pick up items (most of them anyway)
Ice And Fire statue items get some data cleaned when spawned
Lost Cities cache cleaner to address memory leaks
Mantle option to remove its health bar tweaks
Potion Core HUD effect fixed to prevent other HUD elements from changing color
RealBench dupe fix
Waystones client spam fixed (hopefully)

0.4.1

28 Sep 02:33
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The "Less Collisions" patch now works with sponge and runs much faster.

0.4.0

16 Sep 14:41
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Smarter versioning system that will allow clients with RLTweaker 0.3.0 and up to connect.
Server owners do not need clients to update to this version and can take advantage of the performance improvements immediately.

"Damage Tilt", restores content from Minecraft 1.2.5 and earlier where taking damage tilts the screen in the direction of the damage.

'Less Collisions' patch, which allows for specific entity collision settings in environments where MAX_ENTITY_RADIUS is larger than 2.
This will fix the issue where lots of items on the ground after world generation cause unplayable tickrate and FPS.

''Concurrent Particles' patch, which addresses threading issues with mods that use the logical server to create particles on the physical client.

/rladvisor command to get advice on which patch settings to use

Battle Towers "Change Tower Explosion Owner", removes the player as the owner of battle towers explosions to fix Infernal Mobs issues.

Battle Towers "Golem Dormant Speed Fix", fixes bug where the golem builds up speed while dormant.

Blacksmith chest tweak, removes some loot from blacksmith chests (to match Tough As Nails functionality)

0.3.0

20 Apr 04:06
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Sync players getting off mounts to avoid issues with clients thinking they are on a mount when the server doesn't.
Added option to add recipes to Reskillable Transmutation with JSON, it's disabled by default.

0.2.1

12 Apr 04:09
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Fix for Ruins eventually causing worldgen lag with its chunk logging.
The tweaker will clean the ruins chunk logging dat on world load assuming the amount of chunks logged passes the configurable threshold count.

0.2.0

11 Apr 02:56
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Fix for arrow desync.
Fix for TAN thirst desync.
Fix for TAN exhaustion on teleport.

Had some pretty large internal changes, so clients are going to need to update as well.

0.1.4

08 Apr 22:12
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Big performance tweaks! Tackles some long-standing issues with world generation.

  • Recurrent Complex generation now generates bigger structures faster.
  • Recurrent Complex dat gets cleaned up automatically.

These features can be turned off in the config.

0.1.3

04 Apr 01:24
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Advanced Mending's XP Bug is now configurable.
Defaults to true in order to maintain the pack's balancing.
Can be set to false for overall slower game progression.

0.1.2

30 Mar 22:49
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Prevented some spam on single entities in the motion checker

Two more enchantments tweaked

  • Advanced Mending
    Works if you have other equipment with mending
    Did not fix the double XP bug, as that would become a balancing disaster. Instead, the double XP bug is now set to happen all the time instead of only when Mending isn't present.

  • Curse of Possession
    Performance increase, items now run their possession check every 20 ticks instead of every tick. This is configurable.

0.1.1

27 Mar 20:40
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Motion Checker to check for speeds that are either invalid or too fast, and an invalid rotation checker to check for rotations that are non-finite.

Can be configured and disabled in the config.