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This repository has been archived by the owner on Sep 17, 2022. It is now read-only.
# Setting: settings.skip-tileentity-ticks Default: true # If enabled, turns on tileentity tick skip feature when no players are near.
# Setting: debug.enable-te-inventory-warning Default: false # Set true to detect which tileentities with inventory failed to detect size for Bukkit's InventoryType enum. Note: This may detect a false-positive.
# Setting: settings.prevent-invalid-tileentity-updates Default: true # Used to determine if a tileentity should tick and if not the TE is added to a ban list. Note: This should help improve performance.
# Setting: debug.enable-te-can-update-warning Default: false # Set true to detect which tileentities should not be ticking.
# Setting: debug.enable-te-place-warning Default: false # Warn when a mod requests tile entity from a block that doesn't support one