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Possible bug with bow skills for on-hit effects (CB, DS, etc.) #230

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Bakelt opened this issue Oct 21, 2024 · 3 comments
Open

Possible bug with bow skills for on-hit effects (CB, DS, etc.) #230

Bakelt opened this issue Oct 21, 2024 · 3 comments

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@Bakelt
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Bakelt commented Oct 21, 2024

"7:03 boxxdad: i noticed deadly strike applies to all arrows in multishot, while CB, fires explosive bolts, casts on striking, etc only apply to the middle 2 arrows... whatre the odds you can make them apply to every arrow"

I'm guessing this is a hardcoded bug so there might not be anything for us to do

@Harald92
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Harald92 commented Oct 22, 2024

I just read today, for my research for sets, that on striking effects and CB only applies to the middle 3 arrows for multishot. It is a vanilla thing and I dont think we can change that.

My only source is this tough:
https://www.reddit.com/r/ProjectDiablo2/comments/mn1v03/how_do_procs_work_on_multishot/

@Harald92
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Looked into it a bit further.

The basin wiki for multishot says:
The following are only applied by the original two arrows (if there is an odd number of arrows, these are the central arrow and the first arrow to the right from the Amazon's perspective):
Crushing Blow
Open Wounds
Chance to Cast on Striking
Hit Blinds Target
Hit Causes Monster to Flee
Freezes Target
Knockback
Slows Target

@victoria-riley-barnett
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Screenshot 2024-10-22 at 10 21 17 AM Can we adjust calc3 here? Is that it's CB/DS arrows?

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